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Aimbot, esp, spin, movement hack, and more.

Aimbot, esp, spin, movement hack, and more.

DUELS
3w ago
Aimbot, esp, spin, movement hack, and more.
Key system
Mobile ready
Kashimo_AIscript
4 followers
Key system

Description

Discord

TAIJU-AI v2.1 — DUELS Exploit Script

Game: DUELS (by Kashimo)

UI: Obsidian (Linoria)

Key System: Junkie SDK

Version: v4.3

---

About

Taiju-AI v2.1 was built specifically for DUELS after reverse-engineering 500+ internal ModuleScripts. Every feature is derived directly from the game's architecture — HighlightTeammate, KnifeClient, WeaponConfig, CameraShakeHandler, ScopeHandler, and the NetworkService backbone that handles all server-client communication.

The script bundles a Kashimo-themed Key System GUI (gold + dark) with a full exploit menu in a single file. The Key System loads first, validates the key via Junkie SDK (HWID lock, auto-save, auto-login). Once verified, the Obsidian UI loads instantly with all features enabled.

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Features

Aimbot

· Auto-locks onto enemies within FOV. Choose target part, enable team check, visibility check (raycast), and prediction based on the target's AssemblyLinearVelocity.

· Camera smoothly lerps to the locked position using configurable smoothness.

Player ESP

· Boxes, names, distance, health bars, and tracers — all rendered with the Drawing API for performance. Team check uses MatchTeamId and CurrentMatchId attributes, exactly how the game's Utils module determines enemies.

Visuals

· Freecam: Detached camera controlled via WASD + mouse. Directly modifies Camera.CFrame and Camera.Focus.

· Third Person: Forces third-person by adjusting CameraMinZoomDistance and CameraMaxZoomDistance.

· FOV Changer: Modifies Camera.FieldOfView.

· Full Bright: Overrides Lighting.Ambient, Brightness, GlobalShadows, etc.

· Spinbot: Continuously rotates the HumanoidRootPart using CFrame.Angles.

Player

· Speed Hack: Directly modifies Humanoid.WalkSpeed.

· Fly: Attaches BodyGyro + BodyVelocity to HumanoidRootPart, follows camera direction.

· NoClip: Loops on Stepped to set CanCollide = false on all character BaseParts.

· Infinite Jump: Hooks UserInputService.JumpRequest, triggers Humanoid:ChangeState(Jumping).

· Anti Ragdoll/Stun: Clears the IsRagdolled and IsStunned attributes every frame.

· Custom Scope Sensitivity: Sets ScopedSensitivity_KeyboardAndMouse (and Gamepad/Touch) attributes on the character — identical to how the game's built-in ScopeHandler applies sensitivity when scoping in.

Misc

· Teleport to Cursor: Moves HumanoidRootPart to the camera's position + forward vector.

· Server Hop: Fetches 100 servers from the Roblox API, randomly selects one, teleports via TeleportService.

· Anti AFK: Sends virtual mouse clicks every frame via VirtualInputManager.

· Spoof Chat: Displays a message in TextChatService.TextChannels.RBXGeneral:DisplaySystemMessage.

Key System

· Kashimo-themed GUI (electric gold + dark) with smooth tween animations.

· Key validation via Junkie SDK — checks valid, HWID_BANNED, KEY_EXPIRED, HWID_MISMATCH, KEY_INVALID.

· Auto-saves the key to kashimo_key.txt using writefile.

· Auto-loads and auto-verifies the saved key on subsequent executions.

· "Get Key" button copies the key link to clipboard, "Discord" button copies the invite and attempts to open Discord via local RPC.

---

Delivery

```lua

-- Key System runs first, returns true/false

local verified = runKeySystem()

if not verified then return end

-- Main Obsidian script with all features

local Library = loadstring(game:HttpGet("..."))()

-- ... full tab, groupbox, toggle, slider configuration ...

```

Single file, paste into executor, Key System appears → enter/verify key → Obsidian UI loads with all features ready. Automatic cleanup on unload: disconnects all connections, removes all Drawings, resets camera and lighting.

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Tags

DuelsAimbotFreecamShoot