+1 speed keyboard escape


local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
-- GUI Oluşturma
local ScreenGui = Instance.new("ScreenGui", game.CoreGui)
local MainFrame = Instance.new("Frame", ScreenGui)
MainFrame.Size = UDim2.new(0, 180, 0, 150)
MainFrame.Position = UDim2.new(0.5, -90, 0.5, -75)
MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
MainFrame.Active = true
MainFrame.Draggable = true -- Paneli sürükleyebilirsin
-- Başlık
local Title = Instance.new("TextLabel", MainFrame)
Title.Size = UDim2.new(1, 0, 0, 30)
Title.Text = "Jump Control Panel"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
-- JumpPower Input
local JumpBox = Instance.new("TextBox", MainFrame)
JumpBox.Size = UDim2.new(0.8, 0, 0, 30)
JumpBox.Position = UDim2.new(0.1, 0, 0.4, 0)
JumpBox.PlaceholderText = "JumpPower (Örn: 100)"
-- Sonsuz Zıplama Butonu
local InfJumpBtn = Instance.new("TextButton", MainFrame)
InfJumpBtn.Size = UDim2.new(0.8, 0, 0, 30)
InfJumpBtn.Position = UDim2.new(0.1, 0, 0.7, 0)
InfJumpBtn.Text = "Infinite Jump: OFF"
InfJumpBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
-- Değişkenler
local InfJumpEnabled = false
-- Fonksiyonlar
JumpBox.FocusLost:Connect(function(enterPressed)
if enterPressed then
local val = tonumber(JumpBox.Text)
if val and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then
LocalPlayer.Character.Humanoid.UseJumpPower = true
LocalPlayer.Character.Humanoid.JumpPower = val
end
end
end)
InfJumpBtn.MouseButton1Click:Connect(function()
InfJumpEnabled = not InfJumpEnabled
InfJumpBtn.Text = InfJumpEnabled and "Infinite Jump: ON" or "Infinite Jump: OFF"
InfJumpBtn.BackgroundColor3 = InfJumpEnabled and Color3.fromRGB(50, 200, 50) or Color3.fromRGB(200, 50, 50)
end)
-- Infinite Jump Mantığı
UserInputService.JumpRequest:Connect(function()
if InfJumpEnabled and LocalPlayer.Character then
local humanoid = LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeSta
te(Enum.HumanoidStateType.Jumping)
end
end
end)
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