Description

local Players = game:GetService("Players")

local UserInputService = game:GetService("UserInputService")

local LocalPlayer = Players.LocalPlayer

local Mouse = LocalPlayer:GetMouse()

-- GUI Oluşturma

local ScreenGui = Instance.new("ScreenGui", game.CoreGui)

local MainFrame = Instance.new("Frame", ScreenGui)

MainFrame.Size = UDim2.new(0, 180, 0, 150)

MainFrame.Position = UDim2.new(0.5, -90, 0.5, -75)

MainFrame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)

MainFrame.Active = true

MainFrame.Draggable = true -- Paneli sürükleyebilirsin

-- Başlık

local Title = Instance.new("TextLabel", MainFrame)

Title.Size = UDim2.new(1, 0, 0, 30)

Title.Text = "Jump Control Panel"

Title.TextColor3 = Color3.new(1, 1, 1)

Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)

-- JumpPower Input

local JumpBox = Instance.new("TextBox", MainFrame)

JumpBox.Size = UDim2.new(0.8, 0, 0, 30)

JumpBox.Position = UDim2.new(0.1, 0, 0.4, 0)

JumpBox.PlaceholderText = "JumpPower (Örn: 100)"

-- Sonsuz Zıplama Butonu

local InfJumpBtn = Instance.new("TextButton", MainFrame)

InfJumpBtn.Size = UDim2.new(0.8, 0, 0, 30)

InfJumpBtn.Position = UDim2.new(0.1, 0, 0.7, 0)

InfJumpBtn.Text = "Infinite Jump: OFF"

InfJumpBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)

-- Değişkenler

local InfJumpEnabled = false

-- Fonksiyonlar

JumpBox.FocusLost:Connect(function(enterPressed)

if enterPressed then

local val = tonumber(JumpBox.Text)

if val and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then

LocalPlayer.Character.Humanoid.UseJumpPower = true

LocalPlayer.Character.Humanoid.JumpPower = val

end

end

end)

InfJumpBtn.MouseButton1Click:Connect(function()

InfJumpEnabled = not InfJumpEnabled

InfJumpBtn.Text = InfJumpEnabled and "Infinite Jump: ON" or "Infinite Jump: OFF"

InfJumpBtn.BackgroundColor3 = InfJumpEnabled and Color3.fromRGB(50, 200, 50) or Color3.fromRGB(200, 50, 50)

end)

-- Infinite Jump Mantığı

UserInputService.JumpRequest:Connect(function()

if InfJumpEnabled and LocalPlayer.Character then

local humanoid = LocalPlayer.Character:FindFirstChildOfClass("Humanoid")

if humanoid then

humanoid:ChangeSta

te(Enum.HumanoidStateType.Jumping)

end

end

end)

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