- Key required
- Mobile untested
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About this script
Combat
Bullet Control
Silent aim (enable), with a hit chance slider
Double tap: fires one extra shot at the head
Trigger head only, so the triggerbot fires only at heads
Global guns: the same settings for every gun
Hitpart scale
Prioritize a player (pick from a list)
Highlight hitpart, with a color
Draw line to the target, with position, thickness and start/end colors
Rotate viewmodel
Auto shoot, with delay, wait, FOV, wallcheck and bots options
Silent aim on bots
Global
Hitpart (Head, Torso, arms, legs, HumanoidRootPart)
Use FOV, with a color
Draw FOV circle, outline, radius slider and dynamic FOV
Wallcheck
Teamcheck
Exploits
Wallbang
No spread
No recoil, with a recoil reduction slider
Instant revolver, and revolver auto alt-shot
Instant reload
Auto reload, with a reload threshold
Rapid fire, with a multiplier
Always auto
Silent Aim (second setup)
Enable, wallbang, teamcheck, wallcheck, FOV and hitpart
Visuals
Enemy ESP and Team ESP (same options, set separately)
Enable, refresh rate, max distance
Name: display name option, text color, font, font case and text size
Box with a 2-color gradient and rotation, plus box fill with its own gradient
Highlight: fill color, outline color and depth mode
Health bar with 3 colors, and health text that can follow the bar
Distance, with a text color
Skybox
Custom skybox, with a style picker
World Visuals
Indoor and outdoor ambience, each with a color
Haze (color and strength) and glare (color and strength)
Exposure, brightness and clock time, each with a slider
Hit Effects
Hit sound: sound list and volume
Hit overlay, with a color
Hit info: position, duration and color
Hit marker: mode, duration and color
Hit skeleton: color and duration
Hit particles: start and end colors, duration
China Hat
Hat with color and trails (trail color)
Show on others
Size and height sliders
World FX
Fullbright and no shadows
Fog: color, start and end
Bloom: intensity and size
Color correction: tint, saturation, contrast and brightness
Depth of field: far and focus
Sun rays: intensity and spread
Atmosphere: color, density, haze and glare
Extra stars, moon size and sun size
World dust particles
Misc
Camera
Custom viewmodel: X, Y, Z and roll sliders
Aspect ratio (resolution)
Camera FOV
Third person, with a keybind, distance and "disable on shot"
Camera Tools
Freecam (WASD and Q/E)
Player Model
Player model picker
Movement
Bunnyhop
Anti-aim (spin): mode, speed, pitch angle and jitter rate
Ghost hand, with a color
Air strafe and auto strafe, with a strafe speed
Fake lag, with a keybind
Show position: color, material, strength and "only in third person"
Throwables
Grenade trajectory (enable)
Sustain lines, show icons and follow grenade
Fade speed, gradient speed, gradient mode and icon size
Gameplay
Remove flashbang and remove smokes
Local and global bullet tracers: colors, style, duration, and a Zeus beam for local
Modify scope: remove scope, or a custom scope image with size
Force crosshair
Hurt screen color
Animation changer: animation picker and FPS
Features
- Auto Shoot
- Team ESP
- Enemy ESP
- Trigger Head Only
- Remove Flashbang
- Grenade Trajectory
- Custom Skybox
- Anti-Aim
- Silent Aim
- Bunnyhop
Tags
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