[Pt. 3 🎃] Huss Valley — Universal Script Concept
One Chaser starts the hunt. Every caught runner joins the chase. This universal script interface concept focuses on the awareness and movement tools suited to Huss Valley’s action-packed crossing rounds.
Proposed Features
- Player ESP: Distinct runner and Chaser highlights for tracking the changing teams.
- Hitbox Visualizer: Suggested character-boundary overlays to make close encounters easier to read.
- Chaser Distance Display: A compact indicator concept for judging nearby threats before crossing.
- Crossing Route Markers: Custom waypoint overlays for planning your next dash across the map.
- Halloween Woods Layout: A seasonal interface theme inspired by the Halloween Woods map, knives, and abilities.
- Customizable Menu: Proposed controls for overlay colors, visibility, and interface placement.
Example Keybinds
[RightShift] - Toggle Menu
[E] - Toggle Player ESP
[H] - Toggle Hitbox Visualizer
[T] - Toggle Distance Display
[M] - Toggle Route Markers
Built around the idea of clearer chase information, this Huss Valley universal script concept keeps the spotlight on crossing safely, tracking newly converted Chasers, and becoming the last runner standing.