Harpoon a Fish Universal Script Concept
Build your underwater collection with a simulation-focused feature concept for [🎃UPD] Harpoon a Fish. Designed around fishing, deeper dives, and aquarium growth, this layout puts your next sea-monster discovery at the center of every session.
Proposed Features
- Auto-Farm Fish: A fishing-loop concept focused on catching fish and expanding your collection.
- Auto-Reel: Streamlined reel timing for a more convenient catching routine.
- Auto-Collect: Organize collection of available rewards between fishing sessions.
- Depth Teleports: Quick-navigation controls for unlocked fishing areas and your aquarium.
- Index Tracker: Keep missing discoveries in view as you work toward the game's 1,800+ unique fish.
- Aquarium Manager: Organize caught fish and track your growing sea-monster pets.
- Evolution Planner: Prioritize fish you want to evolve into bigger, rarer specimens.
Illustrative Keybinds
- [RightShift] - Toggle Menu
- [F] - Toggle Auto-Farm
- [R] - Toggle Auto-Reel
- [T] - Open Depth Navigation
- [G] - Open Aquarium Manager
A collection-first interface concept built around deeper exploration, fish evolution, and aquarium progression.