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![[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD](/_next/image?url=%2Fassets%2Fscripts%2F6ab8de8bdec026765c47add8_1790500536903_uPKw1CnsSm_0.webp&w=3840&q=90)
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BARRAGE - 💀 House Tower Defense 2
FEATURE EXCLUSIVES & BYPASSES
Core Placement & Progression Bypasses:
Place On Path: Places units directly on enemy lanes by ignoring normal no-build zones, supported both manually and through Auto Play.
Stack Units: Allows units to be placed inside or directly on top of other units.
Summon From Anywhere: Pulls from the Real Tomb and Raids Tomb without needing to walk to them.
Free Guide Rewards: Claims guide rewards without completing the guide requirements.
Max Game Speed: Forces matches to run at the fastest speed currently accepted by the server.
Player Mods: Includes Fly, Noclip, Walk Speed, Jump Boost, and Infinite Jump.
AUTOMATION & DEPLOYMENT
Smart Deploy:
Smart Deploy: Fully automates unit placement with keybind support. Features Presets (Balanced, Damage Rush, Economy Rush, Set Positions, Spread Evenly), configurable Strategy, Placement Mode, Deploy Actions (Round Units, Save For Top Pick, Skip Late Farms), Cash Reserve, and Deploy Delay.
Deploy Priority:
Deploy Priority: Controls placement order using configurable Order Presets, individual per-slot priority and limits based on live unit caps, Fill Slot First, Round Units First, and Top Pick Wait.
Target Priority:
Target Priority: Automatically assigns targeting behavior per unit slot with Smart, Front, Back, Strong, or Weak targeting, plus Line Lock and Strong On Boss.
Auto Ability:
Auto Ability: Automatically activates unit abilities based on On Cooldown, Boss Alive, or Enemies Present conditions with individual per-slot selection.
UPGRADES
Auto Upgrade:
Auto Upgrade: Automatically upgrades deployed units using strategies (Balanced, Farms First, Damage First, Cheapest, Lowest Level). Includes configurable timing, Farms Early, Skip Late Farm Upgrades, Cash Reserve, and Upgrade Delay.
Upgrade Limits:
Upgrade Limits: Sets individual maximum upgrade levels for each unit slot.
MACROS & STRATEGIES
Strategy Recorder:
Strategy Recorder: Records placements, upgrades, sells, and target changes during a run, then automatically saves the strategy when recording stops.
Run Saved Strategy:
Run Saved Strategy: Replays saved strategies using Wave-Safe or Fast execution, automatically pauses conflicting automations, and can skip failed steps.
Saved Strategies:
Saved Strategies: Provides a saved strategy list with management and deletion controls.
MATCHMAKING & SESSION FLOW
Auto Queue:
Auto Queue: Automatically queues into Story, Garden, Event Arenas, Raids, and Purge content. Story supports Next Unbeaten, Highest, and Any Unlocked Room, while Raids support modifiers.
Auto Loadout: Automatically equips either your best available units or a selected saved loadout before entering matches.
Auto Vote:
Auto Vote: Automatically selects match difficulty using Best Unlocked or Any, manages Garden Mode, and can keep Endless running.
Wave Actions: Supports automatic wave skipping and configurable game speed.
Match End:
Match End: Automatically handles completed matches using Next Map, Replay, or Lobby, with a stuck-match failsafe.
Unit Sell:
Unit Sell: Automatically sells farms before the end of a run or sells all units at a selected wave.
PLACEMENT
Custom Placement:
Custom Placement: Lets you define exact unit positions with Path Focus, click/tap placement per slot, and world markers.
Saved Positions:
Saved Positions: Saves custom placement coordinates per map with reset controls for quickly reusing layouts.
SUMMON & INVENTORY
Auto Summon:
Auto Summon: Automatically pulls from selected tombs using the largest affordable pull amount, configurable currency reserve, pull limit, and duplicate auto-selling by rarity for both units and items.
Open Urns:
Open Urns: Automatically opens all owned urns and can purchase shop urns, with configurable Keep Per Urn and currency reserve.
PROGRESSION
Auto Curse:
Auto Curse: Automatically rerolls curses until selected rare targets are reached, including Devil's Pact, Hex Flame, and Nightmare. Supports per-slot targets and a configurable token reserve.
Skill Tree:
Skill Tree: Automatically purchases skill upgrades for all factions or individually selected factions.
Crafting:
Crafting: Automatically crafts selected recipes.
REWARDS
Auto Claim:
Auto Claim: Automatically claims supported rewards including Daily Login, Playtime, Event Rewards, Challenges, Guides, and Battle Pass rewards.
MODS
Placement Mods:
Placement Mods: Centralized controls for supported placement bypasses including Place On Path and Stack Units.
Player Mods:
Player Mods: Provides movement modifications including Fly, Noclip, Walk Speed, Jump Boost, and Infinite Jump.
VISUALS
ESP:
ESP: Displays useful map and combat information including Path Route, Nodes, Direction Arrows, No-Build Zones, Unit Ranges, and Enemy Info.
Placement Grids:
Placement Grids: Displays Valid Spots and Placeable Ground to make manual and custom placement easier.
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