![[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD](/_next/image?url=%2Fassets%2Fscripts%2F6ab65d75b056daac79f36e4a_1790336419446_9ahZ2NZhXN_0.webp&w=3840&q=90)
- Key required
- Mobile friendly
![[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD](/_next/image?url=%2Fassets%2Fscripts%2F6ab65d75b056daac79f36e4a_1790336419446_9ahZ2NZhXN_0.webp&w=3840&q=90)
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BARRAGE - Superb Upgrade Tree
Auto Upgrade Engine: Automatically purchases all affordable, visible upgrades validated directly by native purchase confirmations. Automatically pauses during game reset cycles.
Upgrade Queue & Telemetry: Real-time tracking displaying the next 8 queued upgrades with live level, cap, and cost metrics, alongside dedicated status readouts ([BOUGHT] / [WAITING]).
Upgrade Presets & Ordering: Presets include Everything, Main Progression, Spread Levels, and Custom. Execution orders support Tree Order, Most Affordable First, Lowest Level First, and Closest To Max First.
Clicking Simulator Loop: Auto-triggers the free Clicking Simulator upon cooldown completion (scaling from 5s down to 0.5s via Delta upgrades). Includes optional keyboard keybind support.
Buying Actions & Native Integration:
Options for Use Buy Max (multi-level purchasing with single-buy fallbacks), Skip Native Autobuyer Tiers (hands off maxed tiers to native autobuyers), Sync Game Buy-Max, and Move To Upgrade.
Configurable Upgrade Delay sliders alongside active telemetry for buy modes, owned native autobuyer counts, and synchronization states.
Filtering & Priority Controls:
Categorized across 15 native game categories plus Delta Board and Other.
Supports Priority Upgrades with dual modes (Priority First or Priority Only), explicit Skip Upgrades, and customizable level caps (Clicking Simulator remains uncapped).
StarXP Clicker: Adjustable clicking rate (1–20 clicks/sec) with automated pause safeguards when native auto-clickers (#6spp / #8spp) engage. Live status tracks total clicks and earned StarXP.
Auto Keycaps Module: Automatically activates unlocked keycap pads (4x4 requiring #3key; 2x2 requiring #6s).
Keycap set selection with dual interaction methods (Remote or Touch), featuring auto-fallback to Touch if remotes are ignored.
Configurable Presses Per Second slider with native golden press chance calculations (#4key). Real-time telemetry tracks active pads, execution method, press counts, and keycaps.
Auto Reset Engine: Manages Prestige, Steel Prestige, and Space Prestige.
Presets include Prestige Only, Prestige And Steel, and All Resets.
Features customizable threshold sliders per reset, reset cooldown sliders, and Move To Button pathing to ensure physical activation range.
Auto Loop & Supernova: Triggers Loop actions immediately upon meeting level requirements and executes Supernova at designated loop thresholds while honoring the native 60-second Supernova lockout period. Live status displays current vs. required level thresholds.
Auto Challenge Engine: Automatically engages challenges once unlocked (#7nv).
Execution modes support Selected Challenge or Cycle Unfinished.
Tracks completion levels, automatically skips maxed challenges, and incorporates a Cancel After duration slider to drop stalled runs.
Quick Teleport Network: Direct area teleports with unlock checks for Spawn, Space, Dark Matter, Supernova, and Loop.
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fetishRe://Adventures
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fetishWORLD TOWER DEFENSE
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fetishSandbox Swarm Simulator
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fetishSword Fighting Tournament
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fetishChiidoku
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fetishBSS 1:1 REBIRTHS
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