[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD
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[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD

Rise of Nations
  • Key required
  • Mobile friendly

About this script

BARRAGE - Rise of Nations

Update Log & Feature List (2026-09-29)

ECONOMY

  • Auto Build:

    • Auto Build: Fully automates national development with keybind support using Presets (Smart Economy, Industry Rush, City Growth, Fortress, Custom).

    • Build List: Supports every live building in the game, including Develop City, Infrastructure, Mines, Electronics Factory, Civilian Factory, Fertilizer Factory, Motor Factory, Steel Manufactory, Aircraft Manufactory, Petrochemical Facility, Hydroelectric Station, Airport, Recruitment Center, Fortifications, and more.

    • Build Actions: Supports Batch Orders, Core Cities Only, and Inputs Before Factories, with Build Target (Best Payback, Biggest Cities, Capital First), configurable Cities Per Order, and Money Reserve.

  • Auto Invest:

    • Auto Invest: Automatically handles investments using Invest Actions (Accept Investments, Dismiss Unaffordable) while respecting configurable Money Reserve.

  • Auto Trade:

    • Auto Trade: Automatically manages resource trading using Presets (Max Profit, Industry Supply, Sell Only, Custom) and Trade Actions (Buy Factory Inputs, Cancel Bad Trades, Fill Internal Market, Sell Surplus).

    • Trade Control: Supports every live resource in the game, Trade Buyers (Any Country, Richest Bots), configurable Keep Surplus, and Trade Delay.

  • Auto Laws:

    • Auto Laws: Automatically manages economic laws using Presets (Max Income, Stable Growth, War Economy, Custom) and Law Actions (Factory Output, Research Spending, Stability Spending, Taxation). Includes configurable Stability Floor and Research Spending.

  • Auto Policies:

    • Auto Policies: Automatically manages national policies using Policy Focus (Economy, Military, Stability) and Policy Actions (Adopt Policies, Political Laws), with configurable Power Reserve.

MILITARY

  • Auto Research:

    • Auto Research: Automatically progresses technology using Research Focus (Economy First, Military First, Balanced) and every live Research Branch. Supports Research Actions (Level Up Researched, Unlock New Techs) with configurable Queue Size.

  • Auto Recruit:

    • Auto Recruit: Automatically builds your military with keybind support using Presets (Balanced Army, Tank Rush, Defensive, Custom) and every live unit in the game.

    • Recruit Actions: Supports Frontline Cities, Stay Under Unit Limits, and Wars And Justifications, with configurable Max Units, Money Reserve, and Upkeep Limit.

  • Auto Capture:

    • Auto Capture: Automatically issues capture orders using Capture Target (Nearest City, Capitals First, Weakest City) and Capture Actions (Attack War Enemies, Retake Lost Cities). Includes configurable Units Per City and Order Delay.

DIPLOMACY

  • Auto War:

    • Auto War: Automatically manages wars with keybind support using Presets (Conquer Bots, Easy Targets, World Conquest, Custom).

    • War Actions: Supports Declare War, Formable Targets First, Justify War, Skip Players, and Skip Stronger Armies. Includes War Target (Fastest Justification, Nearest Country, Richest Country, Weakest Country), Casus Belli (Conquest, Subjugate), configurable Max Wars, and War Strength.

  • Auto Peace:

    • Auto Peace: Automatically handles peace settlements using Presets (Annex Bots, Quick Peace, Custom) and Peace Actions (Annex Occupied Cities, Bots Only, Take Money), with configurable Occupied Share.

  • Auto Alliances:

    • Auto Alliances: Automatically manages diplomatic relationships using Presets (Smart, Big Alliance, Puppet Master, Custom) and Alliance Actions (Accept Requests, Aid Allies, Ally Players, Ally Stronger Neighbors, Puppet Weak Bots). Includes configurable Strength Ratio and Aid Share.

  • Auto Formables:

    • Auto Formables: Automatically progresses toward formable nations using Formable Target (Best Available or any currently available formable) and Formable Actions (Form When Ready, Target Required Countries), with configurable Form Delay.

MATCHMAKING

  • Auto Server:

    • Auto Server: Automatically joins games using Server Mode (Quick Play, Single Player) and Server Actions (Retry Failed Teleports, Single Player When Empty), with configurable Join Delay.

  • Auto Country:

    • Auto Country: Automatically selects a country using Country Pick (Biggest Population, Favorites First, Most Cities, Richest Country).

    • Country Control: Supports every country as a Favorite Country and Country Actions (Rejoin After Annexation, Skip One-City Countries), with configurable Pick Delay.

  • Auto Popups:

    • Auto Popups: Automatically handles interface interruptions using Popup Actions (Answer Events, Close Alerts) with configurable Popup Delay.

GAME MODS

  • Game Mods:

    • Game Mods: Centralized bypass controls using Presets (Blatant, Custom) and Mod Actions (Locked Countries, More Justifications). Includes Retry Blocked for actions the server refuses.

VISUALS

  • Unit Visuals:

    • Unit ESP: Highlights Enemy Units, Your Units, and Other Units with configurable Color, Size, and Transparency.

  • City Visuals:

    • City ESP: Highlights Enemy Capitals and Occupied Cities with configurable Color, Size, and Transparency.

Features

  • Auto Build
  • Auto Invest
  • Auto Trade
  • Auto Laws
  • Auto Policies
  • Auto Research
  • Auto Recruit
  • Auto Capture
  • Auto War
  • Auto Peace
  • Auto Alliances
  • Auto Formables
  • Auto Server

Tags

rise of nationsauto farmbarrageeconomymilitarydiplomacyauto buildauto investauto tradeauto war