[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD
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[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD

Carrot Tower Defense 🥕
  • Key required
  • Mobile friendly

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About this script

  • Player Mods: Includes Fly, Noclip, Walk Speed, Jump Boost, and Infinite Jump.

AUTOMATION & DEPLOYMENT

  • Smart Deploy:

    • Smart Deploy: Fully automates tower placement using configurable Deploy Strategy (Balanced, Damage First, Economy First, Spread Evenly) and Placement modes (Smart Deploy, Cluster, Path Start, Path Middle, Path End, Best Coverage, Set Positions). Includes Deploy Actions (Save For Top Pick, Skip Late Farms), Cash Reserve, Deploy Delay, and Tower Spacing.

  • Deploy Priority:

    • Deploy Priority: Controls placement order with individual per-slot Priority and Limit settings, plus Priority Actions (Fill Slot Before Next, Use Slot Limits) and configurable Top Pick Wait.

  • Target Priority:

    • Target Priority: Automatically manages tower targeting with per-slot Target options (Smart, First, Last, Strongest, Weakest, Closest, Keep Current) and Target Actions (Boss When Present, First When Leaking), with configurable Target Delay.

  • Auto Ability:

    • Auto Ability: Automatically activates tower abilities based on Use When conditions (On Cooldown, Enemies Present, Boss Waves) and Ability Actions (Auto Mime, Tick Ability), with configurable Ability Delay.

UPGRADES

  • Auto Upgrade:

    • Auto Upgrade: Automatically upgrades deployed towers using Upgrade Strategy (Balanced, Farms First, Damage First, Cheapest First, Lowest Level First), configurable Upgrade Timing, and Upgrade Actions (Farms Early, Skip Late Farm Upgrades). Includes Upgrade Cash Reserve and Upgrade Delay.

  • Upgrade Paths:

    • Upgrade Paths: Automatically selects per-slot upgrade paths using Smart, Left Path, or Right Path, with configurable Max Tier for each slot.

  • Upgrade Priority:

    • Upgrade Priority: Controls upgrade order with individual per-slot priority, configurable Upgrade Priority Actions, and Strict Wait.

MACROS & STRATEGIES

  • Strategy Recorder:

    • Strategy Recorder: Records complete strategies including Placements, Sells, Targets, and Upgrades, with configurable Stop At Wave.

  • Saved Strategies:

    • Saved Strategies: Stores strategy lists and recorded steps with support for deleting selected strategies.

  • Run Saved Strategy:

    • Run Saved Strategy: Replays selected strategies with configurable Pause While Running, Strategy Actions (Wait For Recorded Wave), and Step Delay.

MATCHMAKING & MATCH FLOW

  • Difficulty Vote:

    • Difficulty Vote: Automatically selects match difficulty using Smart, Easiest, Hardest, Easy, Medium, Hard, or Extreme. Supports Difficulty Actions (Climb After Win, Drop After Loss), configurable Vote Delay, and Restart Climb From Easy.

  • Wave Actions:

    • Wave Actions: Automatically controls wave flow using Skip Waves and Speed Up, with configurable Skip From Wave and Skip Delay.

  • Challenge Cards:

    • Challenge Cards: Automatically picks challenge cards using Card Pick (Smart, Tower Power, Economy) and Card Actions (Blessings, Curses), with configurable Card Delay.

SESSION AUTOMATION

  • Match End:

    • Match End: Automatically handles completed matches using End Vote (Play Again, Back To Lobby) with configurable End Delay.

  • Tower Sell:

    • Tower Sell: Automatically sells towers using Sell Actions (Sell All At Wave, Sell Farms Before End, Sell Selected At Wave). Supports selectable Sell Towers and configurable Farms Before End, Sell All At Wave, and Sell Selected At Wave.

  • Quest Objectives:

    • Quest Objectives: Automatically handles supported objectives such as Inspect Gilbert Painting with a configurable Quest Delay.

PLACEMENT

  • Placement Setup:

    • Custom Placement: Lets you set or clear exact saved positions for each tower slot.

  • Saved Positions:

    • Saved Positions: Stores custom tower spots per map with Reset Config support.

  • Placement Visuals:

    • Placement Visuals: Displays your saved tower positions in the world.

MATCH & PLAYER MODS

  • Match Mods:

    • Match Mods: Centralized match bypass controls with Mod Actions (No Placement Limit, No Tower Cap, Place Anywhere, Skip Cutscenes, Speed Past Cap, Upgrade While Stunned) and configurable Mod Delay.

  • Movement:

    • Movement: Automated navigation using Movement Mode (Teleport, Tween, Walk) with configurable Tween Speed and Walk Speed.

  • Player Mods:

    • Player Mods: Enables Fly, Infinite Jump, Jump Boost, Noclip, and Speed, with configurable Walk Speed, Fly Speed, and Jump Power.

VISUALS

  • Path Visuals:

    • Path ESP: Displays Path Route, Path Nodes, and Path Direction.

  • Combat Visuals:

    • Combat ESP: Displays Tower Ranges and Enemy Info, with Enemy Detail options for Distance, Health, and Tags.

  • Placement Visuals:

    • Valid Spot Grid: Highlights planned Smart Deploy positions with configurable Spot Limit.

Features

  • Fly
  • Noclip
  • Walk Speed
  • Jump Boost
  • Infinite Jump
  • Smart Deploy
  • Auto Upgrade
  • Strategy Recorder
  • Auto Ability
  • Difficulty Vote
  • Wave Actions
  • Tower Sell
  • Custom Placement
  • Saved Positions
  • Match End

Tags

carrot tower defensectdauto farmsmart deploymatch modsstrategy recorderauto upgradeplacement visualssession automation

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