[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD
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[FREE KEY] BARRAGE | OP AUTO FARM | PERMANENT KEY IN DISCORD

Re://Adventures
  • Key required
  • Mobile friendly

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About this script

BARRAGE - RE://ADVENTURES

Update Log & Feature List

AUTOMATION & DEPLOYMENT ENGINE

  • Smart Deploy & Placement Intelligence: Automated unit placement using native map path tracking and validation. Features terrain-aware positioning (Hill units restricted to elevated ground, Farm units kept off lanes, and Buff units auto-positioned adjacent to primary damage dealers).

    • Smart Presets: Path Start Defense, Chokepoint Cluster, Base Defense, Multi-Lane Coverage, and Set Positions.

    • Placement Settings: Custom placement patterns, extra spacing controls, rotation adjustments, and configurable deploy delays.

  • Deploy Priority & Targeting: Custom slot ordering (1–6 priority scaling or Exclude) featuring presets (Loadout Order, Economy First, Hill First, Ground First, Cheapest, Priciest). Includes per-slot targeting modes (Closest, First, Last, Strongest, Weakest, Flying, Farthest) with priority delays and unit capacity limit enforcement.

  • Auto Ability & Live Queues: Ability activation on configurable intervals, categorized by slot and unit name. Real-time Placement Queue and Deploy Order telemetry dashboards detailing active unit counts and holdback reasons.

  • Auto Upgrade System: Dynamic upgrade routines featuring custom strategies, timing profiles, cash reserve buffers, per-slot upgrade ordering (1–6 or Off), and in-game upgrade level caps. Live status feed tracks pending cash, unit, or level requirements.

CUSTOM PLACEMENT & STRATEGY MACROS

  • Custom Placement & Map Configurations:

    • Pattern Selection: Ring, Grid, Along Path, Across Path, Cross, Diamond, and Behind Spot.

    • Set Position & Preview: Click-to-set map placement with strict hill/ground validation. Includes visual placement markers with customizable color (default Red) and transparency sliders.

    • Config Management: Auto-loads map configs upon joining. Supports config selection, resets, and non-overwriting share code import/export systems.

  • Strategy Recorder & Macro Engine: Record and play back placement, upgrade, and sell actions. Features execution timing modes (Recorded Timing, Wave Safe, Safe Sequential), retry loops for denied placements, automation pause controls, auto-restarts on replay, and cross-teleport persistence. Includes strategy review and saved macro management.

MATCHMAKING, SESSIONS, & REWARDS

  • Auto Queue & Matchmaking: Solo lobby-pad queuing across all game modes (Story, Raid, Challenge, Legend, Daily Challenge, Infinite Tower). Automatically filters unlocked worlds, stages, and difficulties. Includes queue delays and loadout management (Equip Best or saved team configurations with auto-reequip safeguards).

  • Auto Vote & Session Control: Automatic difficulty voting, Auto Start, Skip Waves, and Native Auto Skip toggles.

  • End-of-Match & Wave Actions: Automated post-match actions (Replay, Next Story, Lobby) with a 6-try failsafe recovery mechanism that redirects failed runs back to the lobby. Features scheduled selling for selected units or farms (wave-specific or final wave) alongside quick-action controls (Sell All, Upgrade All Once, Skip Wave, Replay, Next Story, Return To Lobby, Equip Best) and match history tracking.

  • Summon, Merchant, & Rewards:

    • Auto Summon & Auto Sell: Automated banner pulling (x1/x10) using gems or tickets with gem reserves, pull caps, and delays. Automatically sells pulls by rarity tier via native auto-sell mechanics.

    • Travelling Merchant: Auto-purchases selected items as soon as the merchant shop opens.

    • Auto Claim & Codes: Automatically claims Daily Rewards, Battle Pass levels, and Missions while auto-redeeming a pre-filled active code catalog.

VISUAL ESP & RENDERING

  • Path & Combat ESP: Visual overlay rendering for enemy paths (Route, Nodes, Direction) and combat zones (No-Build Zones, Unit Ranges, Enemy Information).

  • Placement Grids & Surfaces: Visual markers for valid placement spots, spot limits, and terrain classification (Hill vs. Ground surfaces). Includes individual toggles, color pickers (default Red), and transparency controls across all visual features.

  • Background Anti-AFK: Independent background execution to prevent idle disconnects.

Features

  • Auto Farm
  • Smart Deploy
  • Custom Placement
  • Auto Upgrade System
  • Strategy Recorder
  • Auto Queue
  • Path ESP
  • Combat ESP
  • Auto Summon
  • Daily Reward Claims

Tags

readventuresauto farmespmacro enginematchmakingautomation

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