-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] --// DEV AIM + MOVEMENT + ESP TEST SCRIPT --// Use in YOUR OWN Roblox experience. --// Features: --// • Aim Assist --// • Player/NPC ESP --// • Health bars --// • WalkSpeed --// • Fly + Fly Speed --// • Test Infinite Ammo --// • Test Unlock All --// • Mobile-friendly UI local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UIS = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local LP = Players.LocalPlayer local Camera = Workspace.CurrentCamera local CFG = { AimAssist = false, ESP = false, InfiniteAmmo = false, UnlockAll = false, Fly = false, WalkSpeed = 16, FlySpeed = 60, AimFOV = 250, MaxDistance = 500 } --================================================== -- UI --================================================== local GUI = Instance.new("ScreenGui") GUI.Name = "DeveloperControl" GUI.ResetOnSpawn = false GUI.Parent = LP:WaitForChild("PlayerGui") local Main = Instance.new("Frame") Main.Size = UDim2.fromOffset(350, 520) Main.Position = UDim2.new(.5,-175,.5,-260) Main.BackgroundColor3 = Color3.fromRGB(12,12,18) Main.BorderSizePixel = 0 Main.Parent = GUI Instance.new("UICorner",Main).CornerRadius = UDim.new(0,18) local Stroke = Instance.new("UIStroke") Stroke.Color = Color3.fromRGB(90,90,120) Stroke.Thickness = 1 Stroke.Parent = Main local Header = Instance.new("TextLabel") Header.Size = UDim2.new(1,-20,0,55) Header.Position = UDim2.fromOffset(10,5) Header.BackgroundTransparency = 1 Header.Text = "⚡ DEVELOPER PANEL" Header.TextColor3 = Color3.new(1,1,1) Header.TextSize = 21 Header.Font = Enum.Font.GothamBold Header.Parent = Main local Sub = Instance.new("TextLabel") Sub.Size = UDim2.new(1,-20,0,25) Sub.Position = UDim2.fromOffset(10,43) Sub.BackgroundTransparency = 1 Sub.Text = "TEST / TRAINING CONTROLS" Sub.TextColor3 = Color3.fromRGB(150,150,170) Sub.TextSize = 11 Sub.Font = Enum.Font.Gotham Sub.Parent = Main local Scroll = Instance.new("ScrollingFrame") Scroll.Position = UDim2.fromOffset(10,75) Scroll.Size = UDim2.new(1,-20,1,-85) Scroll.BackgroundTransparency = 1 Scroll.BorderSizePixel = 0 Scroll.ScrollBarThickness = 3 Scroll.Parent = Main local List = Instance.new("UIListLayout") List.Padding = UDim.new(0,8) List.HorizontalAlignment = Enum.HorizontalAlignment.Center List.Parent = Scroll local function toggle(name, callback) local B = Instance.new("TextButton") B.Size = UDim2.new(1,-8,0,48) B.BackgroundColor3 = Color3.fromRGB(27,27,38) B.Text = "" B.AutoButtonColor = false B.Parent = Scroll Instance.new("UICorner",B).CornerRadius = UDim.new(0,12) local T = Instance.new("TextLabel") T.Size = UDim2.new(1,-80,1,0) T.Position = UDim2.fromOffset(15,0) T.BackgroundTransparency = 1 T.Text = name T.TextColor3 = Color3.new(1,1,1) T.TextSize = 14 T.Font = Enum.Font.GothamMedium T.TextXAlignment = Enum.TextXAlignment.Left T.Parent = B local State = Instance.new("TextLabel") State.Size = UDim2.fromOffset(55,28) State.Position = UDim2.new(1,-65,.5,-14) State.BackgroundColor3 = Color3.fromRGB(55,55,70) State.Text = "OFF" State.TextColor3 = Color3.fromRGB(180,180,190) State.TextSize = 11 State.Font = Enum.Font.GothamBold State.Parent = B Instance.new("UICorner",State).CornerRadius = UDim.new(0,9) local enabled = false B.MouseButton1Click:Connect(function() enabled = not enabled if enabled then State.Text = "ON" State.BackgroundColor3 = Color3.fromRGB(70,180,110) State.TextColor3 = Color3.new(1,1,1) else State.Text = "OFF" State.BackgroundColor3 = Color3.fromRGB(55,55,70) State.TextColor3 = Color3.fromRGB(180,180,190) end callback(enabled) end) end local function slider(name,min,max,value,callback) local F = Instance.new("Frame") F.Size = UDim2.new(1,-8,0,65) F.BackgroundColor3 = Color3.fromRGB(27,27,38) F.Parent = Scroll Instance.new("UICorner",F).CornerRadius = UDim.new(0,12) local L = Instance.new("TextLabel") L.Size = UDim2.new(1,-20,0,25) L.Position = UDim2.fromOffset(10,5) L.BackgroundTransparency = 1 L.Text = name.." : "..value L.TextColor3 = Color3.new(1,1,1) L.TextSize = 13 L.Font = Enum.Font.GothamMedium L.TextXAlignment = Enum.TextXAlignment.Left L.Parent = F local Bar = Instance.new("TextButton") Bar.Size = UDim2.new(1,-20,0,8) Bar.Position = UDim2.fromOffset(10,43) Bar.BackgroundColor3 = Color3.fromRGB(55,55,70) Bar.Text = "" Bar.Parent = F Instance.new("UICorner",Bar).CornerRadius = UDim.new(1,0) local Fill = Instance.new("Frame") Fill.Size = UDim2.new((value-min)/(max-min),0,1,0) Fill.BackgroundColor3 = Color3.fromRGB(105,90,255) Fill.BorderSizePixel = 0 Fill.Parent = Bar Instance.new("UICorner",Fill).CornerRadius = UDim.new(1,0) local dragging = false local function update(x) local p = math.clamp( (x-Bar.AbsolutePosition.X)/Bar.AbsoluteSize.X, 0,1 ) local v = math.floor(min+(max-min)*p) Fill.Size = UDim2.new(p,0,1,0) L.Text = name.." : "..v callback(v) end Bar.MouseButton1Down:Connect(function() dragging = true end) UIS.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) UIS.InputChanged:Connect(function(input) if not dragging then return end if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then update(input.Position.X) end end) end --================================================== -- TARGET FINDER --================================================== local function GetTarget() local best = nil local bestDistance = CFG.AimFOV for _,player in ipairs(Players:GetPlayers()) do if player ~= LP then local char = player.Character local hum = char and char:FindFirstChildOfClass("Humanoid") local root = char and char:FindFirstChild("HumanoidRootPart") if hum and root and hum.Health > 0 then local distance = (root.Position-Camera.CFrame.Position).Magnitude if distance <= CFG.MaxDistance then local pos,visible = Camera:WorldToViewportPoint(root.Position) if visible then local center = Vector2.new( Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2 ) local screenDistance = (Vector2.new(pos.X,pos.Y)-center).Magnitude if screenDistance < bestDistance then bestDistance = screenDistance best = root end end end end end end return best end --================================================== -- AIM ASSIST --================================================== RunService.RenderStepped:Connect(function() if not CFG.AimAssist then return end local target = GetTarget() if target then local desired = CFrame.lookAt( Camera.CFrame.Position, target.Position ) Camera.CFrame = Camera.CFrame:Lerp(desired,.12) end end) --================================================== -- ESP --================================================== local ESPObjects = {} local function RemoveESP(player) local data = ESPObjects[player] if data then if data.Highlight then data.Highlight:Destroy() end if data.Billboard then data.Billboard:Destroy() end ESPObjects[player] = nil end end local function CreateESP(player) if player == LP then return end local char = player.Character if not char then return end RemoveESP(player) local highlight = Instance.new("Highlight") highlight.Name = "DevESP" highlight.FillTransparency = .75 highlight.OutlineTransparency = 0 highlight.Parent = char local head = char:FindFirstChild("Head") local billboard if head then billboard = Instance.new("BillboardGui") billboard.Name = "DevHealth" billboard.Size = UDim2.fromOffset(130,35) billboard.StudsOffset = Vector3.new(0,3,0) billboard.AlwaysOnTop = true billboard.Parent = head local text = Instance.new("TextLabel") text.Size = UDim2.fromScale(1,1) text.BackgroundTransparency = 1 text.TextColor3 = Color3.new(1,1,1) text.TextStrokeTransparency = .3 text.TextSize = 13 text.Font = Enum.Font.GothamBold text.Parent = billboard local hum = char:FindFirstChildOfClass("Humanoid") if hum then local function update() if billboard.Parent then text.Text = player.DisplayName.. "\nHP "..math.floor(hum.Health).. "/"..math.floor(hum.MaxHealth) end end update() hum.HealthChanged:Connect(update) end end ESPObjects[player] = { Highlight = highlight, Billboard = billboard } end local function UpdateESP() for _,player in ipairs(Players:GetPlayers()) do if player ~= LP then if CFG.ESP then CreateESP(player) else RemoveESP(player) end end end end Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function() task.wait(1) if CFG.ESP then CreateESP(player) end end) end) Players.PlayerRemoving:Connect(RemoveESP) --================================================== -- MOVEMENT --================================================== local function ApplySpeed() local char = LP.Character if not char then return end local hum = char:FindFirstChildOfClass("Humanoid") if hum then hum.WalkSpeed = CFG.WalkSpeed end end LP.CharacterAdded:Connect(function() task.wait(.5) ApplySpeed() end) --================================================== -- FLY --================================================== local FlyConnection local function StartFly() if FlyConnection then FlyConnection:Disconnect() end FlyConnection = RunService.RenderStepped:Connect(function() if not CFG.Fly then return end local char = LP.Character if not char then return end local root = char:FindFirstChild("HumanoidRootPart") if not root then return end local direction = Vector3.zero if UIS:IsKeyDown(Enum.KeyCode.W) then direction += Camera.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.S) then direction -= Camera.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.A) then direction -= Camera.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.D) then direction += Camera.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.Space) then direction += Vector3.yAxis end if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then direction -= Vector3.yAxis end if direction.Magnitude > 0 then root.AssemblyLinearVelocity = direction.Unit * CFG.FlySpeed else root.AssemblyLinearVelocity = Vector3.zero end end) end StartFly() --================================================== -- BUTTONS --================================================== toggle("🎯 AIM ASSIST",function(v) CFG.AimAssist = v end) toggle("👁 PLAYER ESP + HEALTH",function(v) CFG.ESP = v UpdateESP() end) toggle("🔫 INFINITE AMMO (DEV)",function(v) CFG.InfiniteAmmo = v -- Connect your own weapon's ammo system here. -- Example: -- YourWeapon:SetAttribute("Ammo",999999) end) toggle("🔓 UNLOCK ALL (DEV)",function(v) CFG.UnlockAll = v -- Connect this to your OWN inventory system. -- Example: -- Inventory:SetAttribute("AllWeaponsUnlocked",v) end) toggle("🪽 FLY",function(v) CFG.Fly = v if not v then local char = LP.Character local root = char and char:FindFirstChild("HumanoidRootPart") if root then root.AssemblyLinearVelocity = Vector3.zero end end end) slider("🏃 WALK SPEED",16,150,16,function(v) CFG.WalkSpeed = v ApplySpeed() end) slider("🪽 FLY SPEED",20,250,60,function(v) CFG.FlySpeed = v end) slider("🎯 AIM FOV",50,600,250,function(v) CFG.AimFOV = v end) --================================================== -- DRAGGABLE WINDOW --================================================== local dragging = false local dragStart local startPos Header.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = Main.Position end end) UIS.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end end) UIS.InputChanged:Connect(function(input) if not dragging then return end if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then local delta = input.Position-dragStart Main.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset+delta.X, startPos.Y.Scale, startPos.Y.Offset+delta.Y ) end end) --================================================== -- RESIZE / CANVAS --================================================== task.spawn(function() while task.wait(.2) do Scroll.CanvasSize = UDim2.fromOffset( 0, List.AbsoluteContentSize.Y+20 ) end end) print("DEV CONTROL PANEL LOADED")