-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] -- Merge Project: unlock every recipe in the recipe browser local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local partData = require(ReplicatedStorage.Modules.partData) local localDatabase = require(LocalPlayer.PlayerScripts.partDatabase.localDatabase) local Frame = LocalPlayer.PlayerGui.databaseGui.Frame local parts = partData.getParts() local count = 0 for _, p in pairs(parts) do if type(p) == "table" and p.name and not p.unobtainable then localDatabase.addItem(p.name) localDatabase.addButton(p.name, true) count = count + 1 end end local completion = Frame.databaseInfo.completion local maxParts = partData.getMaxParts() if maxParts > 0 then completion.Text = "100%+" completion.TextStrokeTransparency = 0.5 completion.TextStrokeColor3 = Color3.fromRGB(71, 156, 195) end local shown = Frame.itemInfo if shown.Visible then local selected = Frame.databaseItems:FindFirstChild(shown.itemName.Text) if selected then localDatabase.changeInfo(selected) end end print(("[RecipeUnlock] marked %d parts as unlocked/saved (%d total parts)"):format(count, maxParts)) print("[RecipeUnlock] This is client-side only. The server still decides what stays saved to your account after rejoin.")