--[[ Universal Game Decompiler Copies to your clipboard when finished It also sends the results to a discord server: https://discord.gg/kurby Backup Invite: https://discord.gg/eeAn3VzsBA What it does - Decompiles > (Local Scripts/Modules) - Scripts -- since scripts can't really be decompiled it will reference it - Remote Refrences from decompiled results (How it is sent to the server/interpreted) - Remotes - Anticheat detection - Anticheat tester - Deep scan - ignores duplicates to prevent wasted time, example below + Finds 10 of the same tree since it has local scripts or modules inside (Only decompiles the 1 since duplicates are not needed) - Attribute scanning references - Nil instance scanning w references Speed depends on game size but decompiles around 500 script in around 30 seconds COPIES TO CLIPBOARD ONCE FINISHED BUT ALSO SENDS TO DISCORD SERVER! Currently being used in 3+ discord servers, if you want it to output in your server hit me up on discord mcdaggitt! ]] loadstring(game:HttpGet("https://raw.githubusercontent.com/jodta/my-scripts/refs/heads/main/Decompiler/Universal%20Game%20Decompiler"))()