local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(281.520000, 5.850000, -69.520000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(-80.850000, 5.910000, -226.450000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(281.710000, 4.900000, 86.600000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(280.970000, 4.850000, 246.380000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(35.000000, 4.960000, -388.680000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(146.100000, 4.960000, -388.720000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(280.940000, 4.850000, -238.450000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(164.560000, 4.990000, 412.590000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(49.420000, 4.990000, 412.950000) wait(0) local player = game.Players.LocalPlayer local root = player.Character:WaitForChild("HumanoidRootPart") root.CFrame = CFrame.new(-80.180000, 4.900000, 263.390000) wait(0) wait(10) --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Players = game:GetService("Players") local player = Players.LocalPlayer local deathPosition = nil local function onCharacterDied() local character = player.Character if character and character:FindFirstChild("HumanoidRootPart") then deathPosition = character.HumanoidRootPart.Position end end local function onCharacterAdded(character) local humanoid = character:WaitForChild("Humanoid") humanoid.Died:Connect(onCharacterDied) if deathPosition then local hrp = character:WaitForChild("HumanoidRootPart") hrp.CFrame = CFrame.new(deathPosition + Vector3.new(0, 5, 0)) end end player.CharacterAdded:Connect(onCharacterAdded) if player.Character then onCharacterAdded(player.Character) end