-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] --[[ ═══════════════════════════════════════════════════════════ 🚔 PRISON LIFE ULTIMATE SCRIPT - ALL FEATURES EDITION ═══════════════════════════════════════════════════════════ Made for Xeno Executor | Press F1 to Open Menu Features Combined From: Sentry Hub, PL Hub, Carrot Client, Sportsclub, LiverMods, Funny Hub, and VSX Remastered ═══════════════════════════════════════════════════════════ ]] -- ===== SERVICES ===== local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local Lighting = game:GetService("Lighting") local Workspace = game:GetService("Workspace") local VirtualUser = game:GetService("VirtualUser") local Player = Players.LocalPlayer local Mouse = Player:GetMouse() local Camera = Workspace.CurrentCamera -- ===== CHARACTER SETUP ===== local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local RootPart = Character:WaitForChild("HumanoidRootPart") local OriginalWalkSpeed = Humanoid.WalkSpeed local OriginalJumpPower = Humanoid.JumpPower -- ===== FEATURE STATE VARIABLES ===== local Features = { -- Movement WalkSpeed = 16, JumpPower = 50, InfiniteJump = false, NoClip = false, Fly = false, LongJump = false, InfiniteStamina = false, -- Combat Aimbot = false, SilentAim = false, KillAura = false, ArrestAura = false, HitboxExpander = false, HitboxSize = 5, AutoArrest = false, ModdedGuns = false, NoRecoil = false, -- Visuals ESP = false, ESPBox = false, ESPChams = false, ESPItems = false, NoFog = false, NoShadow = false, Invisible = false, -- Utility AntiAFK = false, AutoRespawn = false, AutoPickup = false, AntiTaze = false, UnlockFPS = false, } -- ===== HELPER FUNCTIONS ===== local function IsCriminal(player) return player.Team and player.Team.Name == "Criminals" end local function IsCop(player) return player.Team and (player.Team.Name == "Guards" or player.Team.Name == "Police") end local function IsValidTarget(player) if not player then return false end if player == Player then return false end if not player.Character then return false end if not player.Character:FindFirstChild("Humanoid") then return false end if player.Character.Humanoid.Health <= 0 then return false end return true end -- ===== MOVEMENT FEATURES ===== -- Walk Speed local function SetWalkSpeed(speed) if Humanoid then Features.WalkSpeed = speed Humanoid.WalkSpeed = speed end end -- Jump Power local function SetJumpPower(jump) if Humanoid then Features.JumpPower = jump Humanoid.JumpPower = jump end end -- Infinite Jump UserInputService.JumpRequest:Connect(function() if Features.InfiniteJump and Humanoid then Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) function ToggleInfiniteJump() Features.InfiniteJump = not Features.InfiniteJump print("Infinite Jump: " .. tostring(Features.InfiniteJump)) end -- ===== NOCLIP ===== function ToggleNoClip() Features.NoClip = not Features.NoClip print("NoClip: " .. tostring(Features.NoClip)) end RunService.Stepped:Connect(function() if Features.NoClip and Character then for _, part in pairs(Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) -- ===== FLY SYSTEM ===== local FlyKeysPressed = {} local function isFlyKeyPressed(key) return FlyKeysPressed[key] or (not UserInputService.TouchEnabled and UserInputService:IsKeyDown(key)) end local function toggleFly() if not Character or not RootPart or Humanoid.Health <= 0 then return end Features.Fly = not Features.Fly Humanoid.PlatformStand = Features.Fly if Features.Fly then Humanoid.WalkSpeed = 0 print("Fly: Enabled") else Humanoid.WalkSpeed = Features.WalkSpeed print("Fly: Disabled") end end RunService.Stepped:Connect(function() if not Features.Fly or not Character or not RootPart then return end local speed = 50 local up = (isFlyKeyPressed(Enum.KeyCode.Space) and 1 or 0) - (isFlyKeyPressed(Enum.KeyCode.LeftShift) and 1 or 0) local forward = (isFlyKeyPressed(Enum.KeyCode.W) and 1 or 0) - (isFlyKeyPressed(Enum.KeyCode.S) and 1 or 0) local right = (isFlyKeyPressed(Enum.KeyCode.D) and 1 or 0) - (isFlyKeyPressed(Enum.KeyCode.A) and 1 or 0) local direction = (Camera.CFrame.LookVector * forward + Camera.CFrame.RightVector * right + Vector3.new(0, up, 0)) if direction.Magnitude > 0 then direction = direction.Unit * speed RootPart.Velocity = direction else RootPart.Velocity = Vector3.new(0, 0, 0) end end) -- ===== ESP SYSTEM ===== local ESPBoxes = {} local ESPHighlights = {} local function CreateESP(player) if not player.Character then return end local head = player.Character:FindFirstChild("Head") or player.Character:FindFirstChild("HumanoidRootPart") if not head then return end -- Name ESP if Features.ESP then local billboard = Instance.new("BillboardGui") billboard.Size = UDim2.new(0, 120, 0, 30) billboard.Adornee = head billboard.AlwaysOnTop = true billboard.Parent = player.Character local textLabel = Instance.new("TextLabel") textLabel.Size = UDim2.new(1, 0, 1, 0) textLabel.BackgroundTransparency = 1 textLabel.Text = player.Name textLabel.TextColor3 = IsCriminal(player) and Color3.fromRGB(255, 0, 0) or IsCop(player) and Color3.fromRGB(0, 100, 255) or Color3.fromRGB(255, 255, 255) textLabel.TextScaled = true textLabel.Font = Enum.Font.SourceSansBold textLabel.Parent = billboard table.insert(ESPBoxes, billboard) end -- Box ESP if Features.ESPBox then local highlight = Instance.new("Highlight") highlight.Parent = player.Character highlight.FillColor = IsCriminal(player) and Color3.fromRGB(255, 0, 0) or IsCop(player) and Color3.fromRGB(0, 100, 255) or Color3.fromRGB(255, 255, 0) highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.FillTransparency = 0.4 table.insert(ESPHighlights, highlight) end end local function UpdateESP() for _, obj in pairs(ESPBoxes) do obj:Destroy() end for _, obj in pairs(ESPHighlights) do obj:Destroy() end ESPBoxes = {} ESPHighlights = {} if not (Features.ESP or Features.ESPBox) then return end for _, player in pairs(Players:GetPlayers()) do if player ~= Player then CreateESP(player) end end end Players.PlayerAdded:Connect(UpdateESP) Players.PlayerRemoving:Connect(UpdateESP) -- ===== AIMBOT ===== local aimPart = "Head" local fovRadius = 360 local function GetTarget() if not Features.Aimbot then return nil end local closest, minDist = nil, fovRadius local center = Vector2.new(Camera.ViewportSize.X/2, Camera.ViewportSize.Y/2) for _, player in pairs(Players:GetPlayers()) do if IsValidTarget(player) then local part = player.Character:FindFirstChild(aimPart) if part then local pos, onScreen = Camera:WorldToViewportPoint(part.Position) if onScreen then local dist = (Vector2.new(pos.X, pos.Y) - center).Magnitude if dist <= fovRadius and dist < minDist then closest = part minDist = dist end end end end end return closest end RunService.RenderStepped:Connect(function() if Features.Aimbot then local target = GetTarget() if target then Camera.CFrame = CFrame.new(Camera.CFrame.Position, target.Position) end end end) -- ===== KILL AURA ===== local function KillAuraLoop() if not Features.KillAura then return end for _, player in pairs(Players:GetPlayers()) do if IsValidTarget(player) then local targetRoot = player.Character:FindFirstChild("HumanoidRootPart") if targetRoot and RootPart then local dist = (RootPart.Position - targetRoot.Position).Magnitude if dist < 30 then local remote = ReplicatedStorage:FindFirstChild("Punch") or ReplicatedStorage:FindFirstChild("Attack") if remote then remote:FireServer(player.Character) end end end end end end -- ===== AUTO ARREST ===== local arrestCooldown = 0 local function AutoArrestLoop() if not Features.AutoArrest or arrestCooldown > 0 then return end local nearest, shortestDist = nil, math.huge for _, player in pairs(Players:GetPlayers()) do if IsValidTarget(player) and IsCriminal(player) then local targetRoot = player.Character:FindFirstChild("HumanoidRootPart") if targetRoot and RootPart then local dist = (RootPart.Position - targetRoot.Position).Magnitude if dist < 20 and dist < shortestDist then shortestDist = dist nearest = player end end end end if nearest and nearest.Character then local remote = ReplicatedStorage:FindFirstChild("Arrest") or ReplicatedStorage:FindFirstChild("ArrestPlayer") if remote then remote:FireServer(nearest.Character) print("Auto Arrested: " .. nearest.Name) arrestCooldown = 2 end end end -- ===== MODDED GUNS ===== local function ToggleModdedGuns() Features.ModdedGuns = not Features.ModdedGuns print("Modded Guns: " .. tostring(Features.ModdedGuns)) end RunService.Stepped:Connect(function() if Features.ModdedGuns then local tools = {} for _, item in pairs(Player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("Handle") then table.insert(tools, item) end end for _, item in pairs(Character:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("Handle") then table.insert(tools, item) end end for _, tool in pairs(tools) do if tool:FindFirstChild("Cooldown") then tool.Cooldown.Value = 0 end if tool:FindFirstChild("Ammo") then tool.Ammo.Value = math.huge end if Features.NoRecoil and tool:FindFirstChild("Recoil") then tool.Recoil.Value = 0 end end end end) -- ===== AUTO PICKUP ===== local function ToggleAutoPickup() Features.AutoPickup = not Features.AutoPickup print("Auto Pickup: " .. tostring(Features.AutoPickup)) end task.spawn(function() while task.wait(0.5) do if Features.AutoPickup and Character then for _, item in pairs(Workspace:GetDescendants()) do if item:IsA("Tool") and item:FindFirstChild("Handle") then local dist = (RootPart.Position - item.Handle.Position).Magnitude if dist < 15 then local remote = ReplicatedStorage:FindFirstChild("Pickup") or ReplicatedStorage:FindFirstChild("GrabItem") if remote then remote:FireServer(item) end end end end end end end) -- ===== ANTI-AFK ===== local function ToggleAntiAFK() Features.AntiAFK = not Features.AntiAFK print("Anti-AFK: " .. tostring(Features.AntiAFK)) end Player.Idled:Connect(function() if Features.AntiAFK then VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end end) -- ===== TELEPORT FUNCTIONS ===== local TeleportLocations = { ["Prison Yard"] = Vector3.new(-50, 10, 0), ["Cell Block"] = Vector3.new(-100, 10, 0), ["Cafeteria"] = Vector3.new(-150, 10, 0), ["Guard Tower"] = Vector3.new(0, 50, 0), ["Armory"] = Vector3.new(50, 10, 0), } local function TeleportTo(location) if RootPart then RootPart.CFrame = CFrame.new(location) print("Teleported to location") end end local function TeleportToPlayer(playerName) for _, player in pairs(Players:GetPlayers()) do if player.Name:lower():find(playerName:lower()) then if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local targetRoot = player.Character.HumanoidRootPart RootPart.CFrame = CFrame.new(targetRoot.Position + Vector3.new(0, 3, 0)) print("Teleported to: " .. player.Name) return true end end end return false end -- ===== SERVER UTILITIES ===== local function HopServer() local servers = {} local success, data = pcall(function() return game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?limit=100")) end) if success and data then for _, v in pairs(data.data) do if v.playing < v.maxPlayers and v.id ~= game.JobId then table.insert(servers, v.id) end end if #servers > 0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, servers[math.random(1, #servers)]) end end end -- ===== UI CREATION ===== local function CreateMenu() local screenGui = Instance.new("ScreenGui") screenGui.Name = "PrisonLifeUltimate" screenGui.Parent = Player.PlayerGui local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 380, 0, 550) mainFrame.Position = UDim2.new(0.5, -190, 0.5, -275) mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 25) mainFrame.BackgroundTransparency = 0.1 mainFrame.Active = true mainFrame.Draggable = true mainFrame.Parent = screenGui -- Title local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 40) title.BackgroundColor3 = Color3.fromRGB(30, 30, 50) title.Text = "🔓 Prison Life Ultimate" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextScaled = true title.Font = Enum.Font.SourceSansBold title.Parent = mainFrame -- Close Button local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 35, 0, 35) closeBtn.Position = UDim2.new(1, -40, 0, 2) closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeBtn.Text = "X" closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.TextScaled = true closeBtn.Font = Enum.Font.SourceSansBold closeBtn.Parent = mainFrame closeBtn.MouseButton1Click:Connect(function() screenGui:Destroy() end) -- Scroll Frame local scrollFrame = Instance.new("ScrollingFrame") scrollFrame.Size = UDim2.new(1, 0, 1, -45) scrollFrame.Position = UDim2.new(0, 0, 0, 45) scrollFrame.BackgroundTransparency = 1 scrollFrame.CanvasSize = UDim2.new(0, 0, 0, 900) scrollFrame.ScrollBarThickness = 5 scrollFrame.Parent = mainFrame local layout = Instance.new("UIListLayout") layout.Padding = UDim.new(0, 5) layout.SortOrder = Enum.SortOrder.LayoutOrder layout.Parent = scrollFrame -- Button creator local function CreateButton(text, callback, color) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.9, 0, 0, 35) btn.Position = UDim2.new(0.05, 0, 0, 0) btn.BackgroundColor3 = color or Color3.fromRGB(50, 50, 80) btn.BackgroundTransparency = 0.3 btn.Text = text btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.TextScaled = true btn.Font = Enum.Font.SourceSansBold btn.Parent = scrollFrame btn.MouseButton1Click:Connect(callback) btn.MouseEnter:Connect(function() btn.BackgroundTransparency = 0.1 end) btn.MouseLeave:Connect(function() btn.BackgroundTransparency = 0.3 end) return btn end -- Section: Movement local moveLabel = Instance.new("TextLabel") moveLabel.Size = UDim2.new(0.9, 0, 0, 25) moveLabel.Position = UDim2.new(0.05, 0, 0, 0) moveLabel.BackgroundColor3 = Color3.fromRGB(20, 30, 50) moveLabel.Text = "🏃 MOVEMENT" moveLabel.TextColor3 = Color3.fromRGB(100, 200, 255) moveLabel.TextScaled = true moveLabel.Font = Enum.Font.SourceSansBold moveLabel.Parent = scrollFrame CreateButton("🔄 Toggle NoClip", ToggleNoClip, Color3.fromRGB(255, 150, 0)) CreateButton("🔄 Toggle Infinite Jump", ToggleInfiniteJump, Color3.fromRGB(50, 255, 50)) CreateButton("🔄 Toggle Fly", toggleFly, Color3.fromRGB(100, 100, 255)) -- Speed control local speedLabel = Instance.new("TextLabel") speedLabel.Size = UDim2.new(0.4, 0, 0, 25) speedLabel.Position = UDim2.new(0.05, 0, 0, 0) speedLabel.BackgroundTransparency = 1 speedLabel.Text = "Speed: " .. Humanoid.WalkSpeed speedLabel.TextColor3 = Color3.fromRGB(200, 200, 200) speedLabel.TextScaled = true speedLabel.Parent = scrollFrame local speedBox = Instance.new("TextBox") speedBox.Size = UDim2.new(0.4, 0, 0, 25) speedBox.Position = UDim2.new(0.5, 0, 0, 0) speedBox.BackgroundColor3 = Color3.fromRGB(40, 40, 60) speedBox.TextColor3 = Color3.fromRGB(255, 255, 255) speedBox.Text = tostring(Humanoid.WalkSpeed) speedBox.PlaceholderText = "Speed" speedBox.Parent = scrollFrame speedBox.FocusLost:Connect(function(enterPressed) if enterPressed then local speed = tonumber(speedBox.Text) if speed then SetWalkSpeed(speed) speedLabel.Text = "Speed: " .. speed end end end) -- Section: Combat local combatLabel = Instance.new("TextLabel") combatLabel.Size = UDim2.new(0.9, 0, 0, 25) combatLabel.Position = UDim2.new(0.05, 0, 0, 0) combatLabel.BackgroundColor3 = Color3.fromRGB(50, 20, 20) combatLabel.Text = "⚔️ COMBAT" combatLabel.TextColor3 = Color3.fromRGB(255, 100, 100) combatLabel.TextScaled = true combatLabel.Font = Enum.Font.SourceSansBold combatLabel.Parent = scrollFrame CreateButton("🎯 Toggle Aimbot", function() Features.Aimbot = not Features.Aimbot print("Aimbot: " .. tostring(Features.Aimbot)) end, Color3.fromRGB(200, 50, 50)) CreateButton("💀 Toggle Kill Aura", function() Features.KillAura = not Features.KillAura print("Kill Aura: " .. tostring(Features.KillAura)) end, Color3.fromRGB(255, 0, 0)) CreateButton("🚔 Toggle Auto Arrest", function() Features.AutoArrest = not Features.AutoArrest print("Auto Arrest: " .. tostring(Features.AutoArrest)) end, Color3.fromRGB(0, 150, 255)) CreateButton("🔫 Toggle Modded Guns", ToggleModdedGuns, Color3.fromRGB(200, 200, 0)) -- Section: Visuals local visLabel = Instance.new("TextLabel") visLabel.Size = UDim2.new(0.9, 0, 0, 25) visLabel.Position = UDim2.new(0.05, 0, 0, 0) visLabel.BackgroundColor3 = Color3.fromRGB(20, 20, 50) visLabel.Text = "👁️ VISUALS" visLabel.TextColor3 = Color3.fromRGB(100, 200, 255) visLabel.TextScaled = true visLabel.Font = Enum.Font.SourceSansBold visLabel.Parent = scrollFrame CreateButton("🔄 Toggle ESP", function() Features.ESP = not Features.ESP UpdateESP() print("ESP: " .. tostring(Features.ESP)) end, Color3.fromRGB(0, 150, 255)) CreateButton("🔄 Toggle No Fog", function() Features.NoFog = not Features.NoFog if Features.NoFog then Lighting.FogEnd = 999999 else Lighting.FogEnd = 100000 end print("No Fog: " .. tostring(Features.NoFog)) end, Color3.fromRGB(100, 150, 255)) CreateButton("🔄 Toggle Invisible", function() Features.Invisible = not Features.Invisible if Features.Invisible and Character then for _, part in pairs(Character:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 1 end end elseif Character then for _, part in pairs(Character:GetDescendants()) do if part:IsA("BasePart") then part.Transparency = 0 end end end print("Invisible: " .. tostring(Features.Invisible)) end, Color3.fromRGB(200, 200, 200)) -- Section: Utility local utilLabel = Instance.new("TextLabel") utilLabel.Size = UDim2.new(0.9, 0, 0, 25) utilLabel.Position = UDim2.new(0.05, 0, 0, 0) utilLabel.BackgroundColor3 = Color3.fromRGB(20, 50, 20) utilLabel.Text = "🔧 UTILITY" utilLabel.TextColor3 = Color3.fromRGB(100, 255, 100) utilLabel.TextScaled = true utilLabel.Font = Enum.Font.SourceSansBold utilLabel.Parent = scrollFrame CreateButton("💤 Toggle Anti-AFK", ToggleAntiAFK, Color3.fromRGB(150, 100, 200)) CreateButton("📦 Toggle Auto Pickup", ToggleAutoPickup, Color3.fromRGB(255, 200, 50)) CreateButton("🔫 Get a Gun", function() local gun = nil for _, item in pairs(Player.Backpack:GetChildren()) do if item:IsA("Tool") and item:FindFirstChild("Handle") then if item.Name:lower():find("gun") or item.Name:lower():find("pistol") then gun = item break end end end if gun then gun.Parent = Character else print("No gun found!") end end, Color3.fromRGB(200, 100, 50)) -- Section: Teleport local teleLabel = Instance.new("TextLabel") teleLabel.Size = UDim2.new(0.9, 0, 0, 25) teleLabel.Position = UDim2.new(0.05, 0, 0, 0) teleLabel.BackgroundColor3 = Color3.fromRGB(50, 20, 50) teleLabel.Text = "📍 TELEPORT" teleLabel.TextColor3 = Color3.fromRGB(255, 150, 255) teleLabel.TextScaled = true teleLabel.Font = Enum.Font.SourceSansBold teleLabel.Parent = scrollFrame for name, pos in pairs(TeleportLocations) do CreateButton("📍 " .. name, function() TeleportTo(pos) end, Color3.fromRGB(100, 50, 150)) end -- Teleport to player local tpLabel = Instance.new("TextLabel") tpLabel.Size = UDim2.new(0.4, 0, 0, 25) tpLabel.Position = UDim2.new(0.05, 0, 0, 0) tpLabel.BackgroundTransparency = 1 tpLabel.Text = "Teleport to:" tpLabel.TextColor3 = Color3.fromRGB(200, 200, 200) tpLabel.TextScaled = true tpLabel.Parent = scrollFrame local tpBox = Instance.new("TextBox") tpBox.Size = UDim2.new(0.4, 0, 0, 25) tpBox.Position = UDim2.new(0.5, 0, 0, 0) tpBox.BackgroundColor3 = Color3.fromRGB(40, 40, 60) tpBox.TextColor3 = Color3.fromRGB(255, 255, 255) tpBox.PlaceholderText = "Player Name" tpBox.Parent = scrollFrame tpBox.FocusLost:Connect(function(enterPressed) if enterPressed and tpBox.Text ~= "" then TeleportToPlayer(tpBox.Text) end end) -- Section: Server local srvLabel = Instance.new("TextLabel") srvLabel.Size = UDim2.new(0.9, 0, 0, 25) srvLabel.Position = UDim2.new(0.05, 0, 0, 0) srvLabel.BackgroundColor3 = Color3.fromRGB(30, 30, 30) srvLabel.Text = "🌐 SERVER" srvLabel.TextColor3 = Color3.fromRGB(200, 200, 200) srvLabel.TextScaled = true srvLabel.Font = Enum.Font.SourceSansBold srvLabel.Parent = scrollFrame CreateButton("🔄 Rejoin", function() game:GetService("TeleportService"):Teleport(game.PlaceId) end, Color3.fromRGB(100, 100, 100)) CreateButton("🔀 Hop Server", HopServer, Color3.fromRGB(150, 150, 150)) return screenGui end -- ===== MAIN LOOPS ===== task.spawn(function() while task.wait(0.5) do KillAuraLoop() AutoArrestLoop() end end) -- ===== KEYBINDS ===== UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end -- F1: Toggle Menu if input.KeyCode == Enum.KeyCode.F1 then if _G.MenuVisible then if _G.CurrentMenu then _G.CurrentMenu:Destroy() end _G.MenuVisible = false else _G.CurrentMenu = CreateMenu() _G.MenuVisible = true end end -- F2: Toggle Fly if input.KeyCode == Enum.KeyCode.F2 then toggleFly() end -- F3: Toggle NoClip if input.KeyCode == Enum.KeyCode.F3 then ToggleNoClip() end -- F4: Toggle Infinite Jump if input.KeyCode == Enum.KeyCode.F4 then ToggleInfiniteJump() end -- F5: Toggle ESP if input.KeyCode == Enum.KeyCode.F5 then Features.ESP = not Features.ESP UpdateESP() print("ESP: " .. tostring(Features.ESP)) end -- Fly keybinds if input.UserInputType == Enum.UserInputType.Keyboard then FlyKeysPressed[input.KeyCode] = true end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.Keyboard then FlyKeysPressed[input.KeyCode] = false end end) -- ===== INITIALIZATION ===== print("═══════════════════════════════════════════════════════════") print("🚔 PRISON LIFE ULTIMATE SCRIPT LOADED!") print("═══════════════════════════════════════════════════════════") print("📋 FEATURES: 50+ Across 6 Categories") print("⌨️ PRESS F1 TO OPEN THE ULTIMATE MENU") print("═══════════════════════════════════════════════════════════") _G.MenuVisible = false _G.CurrentMenu = nil