local screenGui = Instance.new("ScreenGui") screenGui.Name = "Template" screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") local zonkey = Instance.new("Frame") zonkey.Name = "Zonkey" zonkey.Size = UDim2.new(0.8, 0, 0.8, 0) zonkey.Position = UDim2.new(0.1, 0, 0.1, 0) zonkey.BackgroundColor3 = Color3.fromRGB(30, 30, 30) zonkey.BorderSizePixel = 0 zonkey.Parent = screenGui zonkey.Active = true zonkey.Draggable = true local uiCorner = Instance.new("UICorner") uiCorner.CornerRadius = UDim.new(0, 15) uiCorner.Parent = zonkey local function addDecorativeLines(parent, lineCount) for i = 1, lineCount do local line = Instance.new("Frame") line.Size = UDim2.new(0, 2, 1, 0) line.Position = UDim2.new(i / lineCount, 0, 0, 0) line.BackgroundColor3 = Color3.fromRGB(70, 70, 70) line.BorderSizePixel = 0 line.Parent = parent end end local function addHorizontalLines(parent, lineCount) for i = 1, lineCount do local line = Instance.new("Frame") line.Size = UDim2.new(1, 0, 0, 2) line.Position = UDim2.new(0, 0, i / lineCount, 0) line.BackgroundColor3 = Color3.fromRGB(50, 50, 50) line.BorderSizePixel = 0 line.Parent = parent end end addDecorativeLines(zonkey, 15) addHorizontalLines(zonkey, 8)