local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local sus = false local function toggleSus() sus = not sus if sus then print("Freeze Spammer is enabled") while sus do game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Freeze"):FireServer() wait() end else print("Freeze Spammer is disabled") end end UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and input.KeyCode == Enum.KeyCode.B then toggleSus() end end)