local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local radio = workspace:FindFirstChild("Radio", true) local maindoor = workspace:FindFirstChild("MainDoor", true) while true do task.wait(0.5) if radio then local clickdetector = radio:FindFirstChild("ClickDetector", true) if clickdetector then fireclickdetector(clickdetector) print("Radio turned on!") end end if maindoor then local door1 = maindoor:FindFirstChild("Door1") if door1 then local mainpart = door1:FindFirstChild("Main") if mainpart then firetouchinterest(mainpart, character.HumanoidRootPart, 0) task.wait(0.3) firetouchinterest(mainpart, character.HumanoidRootPart, 1) print("Touched Door 1") end end end if maindoor then local door2 = maindoor:FindFirstChild("Door2") if door2 then local mainpart = door2:FindFirstChild("Main") if mainpart then firetouchinterest(mainpart, character.HumanoidRootPart, 0) task.wait(0.3) firetouchinterest(mainpart, character.HumanoidRootPart, 1) print("Touched Door 2") end end end end