--// GUI Setup local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui")) gui.Name = "OverlayGUI" gui.ResetOnSpawn = false --// Sound local sound = Instance.new("Sound", gui) sound.Volume = 1 sound.Looped = false sound.SoundId = "rbxassetid://113999774854940" --// UI Panel (Rounded, Shadow) local panel = Instance.new("Frame", gui) panel.Size = UDim2.new(0, 360, 0, 480) panel.Position = UDim2.new(0.5, -180, 0.5, -240) panel.BackgroundColor3 = Color3.fromRGB(25, 25, 25) local corner = Instance.new("UICorner", panel) corner.CornerRadius = UDim.new(0, 12) local shadow = Instance.new("ImageLabel", panel) shadow.ZIndex = -1 shadow.AnchorPoint = Vector2.new(0.5, 0.5) shadow.Position = UDim2.new(0.5, 0, 0.5, 0) shadow.Size = UDim2.new(1, 40, 1, 40) shadow.Image = "rbxassetid://6015897843" shadow.ImageColor3 = Color3.fromRGB(0, 0, 0) shadow.ImageTransparency = 0.4 shadow.ScaleType = Enum.ScaleType.Slice shadow.SliceCenter = Rect.new(49, 49, 450, 450) --// Title Label local title = Instance.new("TextLabel", panel) title.Text = "✨ everything script (tailored for this game.)" title.Size = UDim2.new(1, -20, 0, 40) title.Position = UDim2.new(0, 10, 0, 10) title.BackgroundTransparency = 1 title.TextColor3 = Color3.fromRGB(0, 170, 255) title.TextScaled = true title.Font = Enum.Font.GothamBold --// Make Panel Draggable local dragging = false local dragStart local startPos panel.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = panel.Position end end) panel.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart panel.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end end) --// Jumpscare (Teleport + Sound ONLY) local function jumpscare() sound:Play() local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") hrp.CFrame = hrp.CFrame + Vector3.new(0, 10000000, 0) task.delay(2, function() sound:Stop() end) end --// Helper to create modern buttons local function createButton(text, yPos) local btn = Instance.new("TextButton", panel) btn.Text = text btn.Size = UDim2.new(1, -30, 0, 40) btn.Position = UDim2.new(0, 15, 0, yPos) btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.GothamSemibold btn.TextScaled = true local c = Instance.new("UICorner", btn) c.CornerRadius = UDim.new(0, 10) btn.MouseButton1Click:Connect(jumpscare) end --// Buttons (all trigger jumpscare) local labels = { "🕊️ Flight", "🎯 Auto-Aim", "👁️ ESP", "👻 Invisible", "💪 Godmode", "🚪 Noclip", "🎯 Aimbot", "⚡ Speed", "🔫 Triggerbot", "🛡️ Anti-K" } for i, name in ipairs(labels) do createButton(name, 60 + (i - 1) * 42) end