-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] -- Delta Mobile: The Strongest Battlegrounds Ultimate God-Mode AI Script local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local VirtualInputManager = game:GetService("VirtualInputManager") local TweenService = game:GetService("TweenService") _G.AI_Toggle = true -- Create On-Screen Toggle UI local ScreenGui = Instance.new("ScreenGui") local ToggleButton = Instance.new("TextButton") ScreenGui.Parent = game:GetService("CoreGui") ToggleButton.Parent = ScreenGui ToggleButton.Size = UDim2.new(0, 130, 0, 45) ToggleButton.Position = UDim2.new(0.05, 0, 0.2, 0) ToggleButton.BackgroundColor3 = Color3.fromRGB(138, 43, 226) -- Purple themes ToggleButton.Text = "GOD AI: ON" ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) ToggleButton.Font = Enum.Font.SourceSansBold ToggleButton.TextSize = 16 local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 8) UICorner.Parent = ToggleButton ToggleButton.MouseButton1Click:Connect(function() _G.AI_Toggle = not _G.AI_Toggle if _G.AI_Toggle then ToggleButton.Text = "GOD AI: ON" ToggleButton.BackgroundColor3 = Color3.fromRGB(138, 43, 226) else ToggleButton.Text = "GOD AI: OFF" ToggleButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.F, false, game) -- Release block if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then LocalPlayer.Character.Humanoid:MoveTo(LocalPlayer.Character.HumanoidRootPart.Position) end end end) -- Find Nearest Target local function getClosestTarget() local closestPlayer = nil local shortestDistance = math.huge for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") and player.Character:FindFirstChild("Humanoid") then if player.Character.Humanoid.Health > 0 and not player.Character:FindFirstChild("ForceField") then local distance = (LocalPlayer.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).magnitude if distance < shortestDistance then shortestDistance = distance closestPlayer = player end end end end return closestPlayer end -- Key Press Mechanics local function triggerKey(key) VirtualInputManager:SendKeyEvent(true, key, false, game) task.wait(0.03) VirtualInputManager:SendKeyEvent(false, key, false, game) end -- Combat Functions local function hitM1() VirtualInputManager:SendMouseButtonEvent(0, 0, 0, true, game, 0) task.wait(0.02) VirtualInputManager:SendMouseButtonEvent(0, 0, 0, false, game, 0) end local function block(state) VirtualInputManager:SendKeyEvent(state, Enum.KeyCode.F, false, game) end -- Simulated Black Flash FX (Local Visuals) local function playBlackFlashFX() if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then local hrp = LocalPlayer.Character.HumanoidRootPart local highlight = Instance.new("Highlight") highlight.FillColor = Color3.fromRGB(0, 0, 0) highlight.OutlineColor = Color3.fromRGB(255, 0, 0) highlight.FillTransparency = 0.2 highlight.Parent = LocalPlayer.Character -- Flash Screen Red/Black Tint local flash = Instance.new("ColorCorrectionEffect") flash.Brightness = -0.2 flash.Contrast = 0.5 flash.TintColor = Color3.fromRGB(255, 0, 50) flash.Parent = game:GetService("Lighting") task.wait(0.15) highlight:Destroy() flash:Destroy() end end -- Core Intelligent Processing Loop task.spawn(function() while true do task.wait(0.02) if _G.AI_Toggle then pcall(function() local character = LocalPlayer.Character if character and character:FindFirstChild("HumanoidRootPart") then local myHRP = character.HumanoidRootPart local myHumanoid = character.Humanoid local target = getClosestTarget() if target and target.Character then local targetHRP = target.Character.HumanoidRootPart local targetHumanoid = target.Character:FindFirstChild("Humanoid") local distance = (myHRP.Position - targetHRP.Position).magnitude -- Face Target Instantly myHRP.CFrame = CFrame.new(myHRP.Position, Vector3.new(targetHRP.Position.X, myHRP.Position.Y, targetHRP.Position.Z)) -- Advanced Defensive Matrix (Auto-Block & Auto-Dodge) local targetIsAttacking = target.Character:FindFirstChild("Animate") and targetHumanoid.MoveDirection.Magnitude > 0 if distance < 14 and targetIsAttacking then local reaction = math.random(1, 10) if reaction <= 4 then -- Perfect Auto Block block(true) task.wait(0.2) block(false) elseif reaction <= 7 then -- Strategic Side Dodge (Dash Key: Q) myHumanoid:MoveTo(myHRP.Position + (myHRP.CFrame.RightVector * (math.random(0,1) == 1 and 15 or -15))) triggerKey(Enum.KeyCode.Q) end end -- Offensive Pursuit if distance >= 8 then myHumanoid:MoveTo(targetHRP.Position) -- Frontal Dash Closer if distance > 18 and math.random(1, 20) == 1 then triggerKey(Enum.KeyCode.Q) end else -- Close Range Aggression Matrix block(false) -- Ensure block drops to swing local attackChoice = math.random(1, 12) if attackChoice <= 7 then hitM1() -- 15% Chance to simulate a devastating "Black Flash" finisher if math.random(1, 100) <= 15 then task.spawn(playBlackFlashFX) -- Sequence rapid key strikes to maximize damage output triggerKey(Enum.KeyCode.One) hitM1() end else -- Select skill 1 to 4 dynamically local skills = {Enum.KeyCode.One, Enum.KeyCode.Two, Enum.KeyCode.Three, Enum.KeyCode.Four} triggerKey(skills[math.random(1, #skills)]) end end end end end) end end end)