getgenv().ConFig = { Auto = true, } local function GetCharacter() local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer return LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() end local function GetHRP() return GetCharacter():WaitForChild("HumanoidRootPart") end task.spawn(function() while task.wait() do if not getgenv().ConFig.Auto then continue end local Hrp = GetHrp() for i, v in ipairs(workspace.ActiveLoot:GetChildren()) do if v:IsA("Model") then v:GetPivot(Hrp.CFrame) end end end end)