for i, Plr in pairs(game.Players:GetPlayers()) do local args = { "slash", Plr.Character, vector.create(-4.585020065307617, -9.513443366415686e-09, 1.9943900108337402) } game:GetService("Players").LocalPlayer:WaitForChild("Backpack"):WaitForChild("Default"):WaitForChild("Event"):FireServer(unpack(args)) end