local skins = { "Default", "Fire", "Ice", "Shadow" } local currentSkin = 1 script.Parent.MouseButton1Click:Connect(function() currentSkin += 1 if currentSkin > #skins then currentSkin = 1 end print("Equipped skin:", skins[currentSkin]) -- soaker revolver scarlet gun purple willow gun green willow gun blue willow gun black caged sniper blue and pink mermaid bundle willow bundle black strife red strife gun white strife gun all legendary guns u want)