-- INJECTION NOTIFICATION local StarterGui = game:GetService("StarterGui") StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] Injected Successfully"; Color = Color3.fromRGB(0, 255, 0); Font = Enum.Font.GothamSemibold; FontSize = Enum.FontSize.Size18; }) -- SERVICES local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Camera = workspace.CurrentCamera local Workspace = game:GetService("Workspace") -- PLAYER local Player = Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") local Humanoid = Character:WaitForChild("Humanoid") -- VARIABLES local FlyEnabled = false local ESPEnabled = false local AimbotEnabled = false local FlySpeed = 100 local AimbotFOV = 150 -- Larger FOV for easier targeting local FlySmoothness = 50 --Higher value, smoother flight. Tune to your liking -- FLY SCRIPT local function toggleFly() FlyEnabled = not FlyEnabled if FlyEnabled then StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] Fly: ON", Color = Color3.new(0,1,0) }) Humanoid.Changed:Connect(function() if Humanoid.Health == 0 then FlyEnabled = false end end) else StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] Fly: OFF", Color = Color3.new(1,0,0) }) end end -- FLY CONTROLS local flyControl = {F = 0, B = 0, L = 0, R = 0} RunService.Heartbeat:Connect(function() if FlyEnabled and HumanoidRootPart and Humanoid.Health > 0 then Humanoid.PlatformStand = true local camCF = Camera.CFrame local vel = camCF:VectorToWorldSpace(Vector3.new(flyControl.L + flyControl.R, flyControl.F - flyControl.B, 0)) * FlySpeed HumanoidRootPart.Velocity = vel * (FlySmoothness/100) --Smooths out the flying! HumanoidRootPart.CFrame = CFrame.new(HumanoidRootPart.Position, HumanoidRootPart.Position + camCF.LookVector) else if Humanoid then Humanoid.PlatformStand = false end end end) -- ESP SCRIPT local ESP_Container = Instance.new("Folder") ESP_Container.Name = "ESP_Container" ESP_Container.Parent = game.CoreGui local function createESP(player) if player == Player or ESP_Container:FindFirstChild(player.Name) then return end if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then return end local ESP = ESP_Container:FindFirstChild(player.Name) if not ESP then ESP = Instance.new("BillboardGui") ESP.Name = player.Name ESP.Adornee = player.Character:FindFirstChild("HumanoidRootPart") ESP.Size = UDim2.new(5, 0, 5, 0) ESP.StudsOffset = Vector3.new(0, 3, 0) ESP.Parent = ESP_Container ESP.AlwaysOnTop = true -- Makes ESP appear on top of walls! local Frame = Instance.new("Frame") Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 0.5 Frame.BackgroundColor3 = Color3.new(0, 1, 0) Frame.BorderSizePixel = 0 Frame.Parent = ESP local NameLabel = Instance.new("TextLabel") NameLabel.Size = UDim2.new(1, 0, 0, 20) NameLabel.BackgroundTransparency = 1 NameLabel.Text = player.Name NameLabel.TextColor3 = Color3.new(1, 1, 1) NameLabel.TextStrokeTransparency = 0 NameLabel.TextStrokeColor3 = Color3.new(0, 0, 0) NameLabel.Font = Enum.Font.SourceSansBold NameLabel.TextSize = 14 NameLabel.Parent = ESP end end local function toggleESP() ESPEnabled = not ESPEnabled if ESPEnabled then StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] ESP: ON", Color = Color3.new(0,1,0) }) for _, v in pairs(Players:GetPlayers()) do createESP(v) end Players.PlayerAdded:Connect(createESP) else StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] ESP: OFF", Color = Color3.new(1,0,0) }) for _, v in pairs(ESP_Container:GetChildren()) do v:Destroy() end Players.PlayerAdded:Disconnect(createESP) end end -- AIMBOT SCRIPT local function toggleAimbot() AimbotEnabled = not AimbotEnabled if AimbotEnabled then StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] Aimbot: ON", Color = Color3.new(0,1,0) }) else StarterGui:SetCore("ChatMakeSystemMessage", { Text = "[SCRIPT] Aimbot: OFF", Color = Color3.new(1,0,0) }) end end local function getClosestTarget() local closestPlayer = nil local shortestDist = AimbotFOV for _, player in pairs(Players:GetPlayers()) do if player ~= Player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local head = player.Character:FindFirstChild("Head") if head then local pos, vis = Camera:WorldToScreenPoint(head.Position) -- Target the head! if vis then local dist = (Vector2.new(pos.X, pos.Y) - Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2)).Magnitude if dist < shortestDist then shortestDist = dist closestPlayer = player end end end end end return closestPlayer end RunService.RenderStepped:Connect(function() if AimbotEnabled and Humanoid and Humanoid.Health > 0 then local target = getClosestTarget() if target and target.Character:FindFirstChild("HumanoidRootPart") then local head = target.Character:FindFirstChild("Head") if head then Camera.CFrame = CFrame.new(Camera.CFrame.Position, head.Position) -- Lock onto the head! end end end end) -- INPUT HANDLING UserInputService.InputBegan:Connect(function(input, GPE) if GPE then return end -- TOGGLES if input.KeyCode == Enum.KeyCode.F1 then toggleAimbot() elseif input.KeyCode == Enum.KeyCode.F2 then toggleESP() elseif input.KeyCode == Enum.KeyCode.F3 then toggleFly() end -- FLY CONTROLS if FlyEnabled then if input.KeyCode == Enum.KeyCode.W then flyControl.F = 1 elseif input.KeyCode == Enum.KeyCode.S then flyControl.B = 1 elseif input.KeyCode == Enum.KeyCode.A then flyControl.L = -1 elseif input.KeyCode == Enum.KeyCode.D then flyControl.R = 1 end end end) UserInputService.InputEnded:Connect(function(input, GPE) if GPE then return end -- FLY CONTROLS if FlyEnabled then if input.KeyCode == Enum.KeyCode.W then flyControl.F = 0 elseif input.KeyCode == Enum.KeyCode.S then flyControl.B = 0 elseif input.KeyCode == Enum.KeyCode.A then flyControl.L = 0 elseif input.KeyCode == Enum.KeyCode.D then flyControl.R = 0 end end end)