local Workspace = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") local CollectCubitRemote = ReplicatedStorage:WaitForChild("RemoteEvent") local CubitFolder = Workspace["Client Cubits"] for _, obj in CubitFolder:GetChildren() do local Cubit = obj:FindFirstChildOfClass("ProximityPrompt") CollectCubitRemote:FireServer("CollectCubit", Cubit.Name) end