--================================================== -- CALI SHOOTOUT – BLOOD DEV HUB (POLISHED) -- Fully featured, Xeno-Compatible --================================================== --// UI local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local Window = Rayfield:CreateWindow({ Name = "CALI SHOOTOUT – Blood Dev Hub", LoadingTitle = "Loading Hub...", Theme = "Dark", ConfigurationSaving = { Enabled = false } }) --// Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") local Lighting = game:GetService("Lighting") local LP = Players.LocalPlayer local Camera = Workspace.CurrentCamera --================================================== -- UTILITIES --================================================== local function GetChar() return LP.Character or LP.CharacterAdded:Wait() end local function GetHRP() return GetChar():WaitForChild("HumanoidRootPart") end local function GetHum() return GetChar():WaitForChild("Humanoid") end local function SafeTeleport(cf) local hrp = GetHRP() hrp.Anchored = true hrp.CFrame = cf task.wait(0.45) hrp.Anchored = false end local function WeaponEquipped() local char = GetChar() return char:FindFirstChildOfClass("Tool") ~= nil end --================================================== -- GENERAL TAB --================================================== local General = Window:CreateTab("General") -- WalkSpeed local WalkSpeed = 16 General:CreateSlider({Name="WalkSpeed",Range={16,120},Increment=1,CurrentValue=16,Callback=function(v) WalkSpeed=v end}) RunService.RenderStepped:Connect(function() local hum = GetHum() if hum then hum.WalkSpeed = WalkSpeed end end) -- Fly local flying = false local FlySpeed = 50 local BV, BG, FlyConn General:CreateSlider({Name="Fly Speed",Range={20,150},Increment=5,CurrentValue=50,Callback=function(v) FlySpeed=v end}) General:CreateToggle({Name="Fly",CurrentValue=false,Callback=function(v) flying=v local hrp=GetHRP() local hum=GetHum() if v then hum.PlatformStand=true BV=Instance.new("BodyVelocity",hrp) BV.MaxForce=Vector3.new(1e9,1e9,1e9) BG=Instance.new("BodyGyro",hrp) BG.MaxTorque=Vector3.new(1e9,1e9,1e9) FlyConn=RunService.RenderStepped:Connect(function() local move=Vector3.zero local cam=Camera.CFrame if UserInputService:IsKeyDown(Enum.KeyCode.W) then move+=cam.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.S) then move-=cam.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.A) then move-=cam.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.D) then move+=cam.RightVector end if UserInputService:IsKeyDown(Enum.KeyCode.Space) then move+=cam.UpVector end if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then move-=cam.UpVector end BV.Velocity=(move.Magnitude>0 and move.Unit*FlySpeed or Vector3.zero) BG.CFrame=cam end) else if FlyConn then FlyConn:Disconnect() FlyConn=nil end if BV then BV:Destroy() BV=nil end if BG then BG:Destroy() BG=nil end hum.PlatformStand=false end end}) -- Noclip local noclip=false General:CreateToggle({Name="Noclip",CurrentValue=false,Callback=function(v) noclip=v end}) RunService.Stepped:Connect(function() if noclip then for _,p in pairs(GetChar():GetDescendants()) do if p:IsA("BasePart") then p.CanCollide=false end end end end) --================================================== -- HITBOX EXPANDER --================================================== local hitSize=5 local HitboxEnabled=false General:CreateSlider({Name="Enemy Hitbox Size",Range={2,20},Increment=1,CurrentValue=5,Callback=function(v) hitSize=v end}) General:CreateToggle({Name="Hitbox Expand",CurrentValue=false,Callback=function(v) HitboxEnabled=v end}) task.spawn(function() while task.wait(0.2) do if not HitboxEnabled then continue end for _,plr in pairs(Players:GetPlayers()) do if plr~=LP and plr.Character then local hrp=plr.Character:FindFirstChild("HumanoidRootPart") if hrp then hrp.Size=Vector3.new(hitSize,hitSize,hitSize) hrp.Transparency=0.8 hrp.CanCollide=false end end end end end) --================================================== -- TELEPORT TAB --================================================== local TP=Window:CreateTab("Teleport") local teleportData={GunShop=Vector3.new(-1620,3,-100),DiamondResort=Vector3.new(-2609,2,-492),NightClub=Vector3.new(-1305,2,-191),PD=Vector3.new(-2379,2,565),GoldResort=Vector3.new(-1616,-25,-838)} for name,pos in pairs(teleportData) do TP:CreateButton({Name=name,Callback=function() SafeTeleport(CFrame.new(pos)) end}) end --================================================== -- AUTO-BOX FARM (COOLDOWN SAFE) --================================================== local AutoFarmEnabled=false local AutoFarmRange=50 local lastTP=0 local TP_COOLDOWN=0.6 General:CreateToggle({Name="Auto Box Farm",CurrentValue=false,Callback=function(v) AutoFarmEnabled=v end}) RunService.Heartbeat:Connect(function() if not AutoFarmEnabled then return end if tick()-lastTP0) then hideESP(plr) continue end local pos,onScreen=Camera:WorldToViewportPoint(hrp.Position) if not onScreen then hideESP(plr) continue end local t=createESP(plr) local scale=math.clamp(2200/pos.Z,34,80) local height=scale*1.35 local x=pos.X-scale/2 local y=pos.Y-height*0.7 t.box.Size=Vector2.new(scale,height); t.box.Position=Vector2.new(x,y); t.box.Visible=true t.name.Text=plr.Name; t.name.Position=Vector2.new(pos.X,y-14); t.name.Visible=true local hpPerc=math.clamp(hum.Health/hum.MaxHealth,0,1) t.hpbg.Size=Vector2.new(4,height); t.hpbg.Position=Vector2.new(x-6,y); t.hpbg.Visible=true t.hp.Size=Vector2.new(4,height*hpPerc); t.hp.Position=Vector2.new(x-6,y+height*(1-hpPerc)); t.hp.Visible=true local sv=getShieldValue(char) if sv>0 then local sp=math.clamp(sv/100,0,1) t.shield.Size=Vector2.new(4,height*sp); t.shield.Position=Vector2.new(x-11,y+height*(1-sp)); t.shield.Visible=true else t.shield.Visible=false end end end) --================================================== -- MICRO-TP --================================================== local MicroTPDistance=10 UserInputService.InputBegan:Connect(function(input,gpe) if gpe then return end if input.KeyCode==Enum.KeyCode.T then SafeTeleport(GetHRP().CFrame+(Camera.CFrame.LookVector*MicroTPDistance)) end end) --================================================== -- FPS BOOSTER --================================================== Lighting.GlobalShadows=false Lighting.FogEnd=999999 Lighting.ClockTime=12 for _,v in pairs(Lighting:GetChildren()) do if v:IsA("PostEffect") then v.Enabled=false end end --================================================== -- END --==================================================