-- SISTEMA DE COMANDOS (PRO) local player = game.Players.LocalPlayer local commands = {} -- COMANDOS REAIS commands[":speed"] = function() player.Character.Humanoid.WalkSpeed = 50 end commands[":jump"] = function() player.Character.Humanoid.JumpPower = 100 end commands[":reset"] = function() player.Character.Humanoid.WalkSpeed = 16 player.Character.Humanoid.JumpPower = 50 end commands[":kill"] = function() player.Character.Humanoid.Health = 0 end commands[":heal"] = function() player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth end commands[":sit"] = function() player.Character.Humanoid.Sit = true end commands[":unsit"] = function() player.Character.Humanoid.Sit = false end commands[":jumpboost"] = function() player.Character.Humanoid.UseJumpPower = true player.Character.Humanoid.JumpPower = 150 end commands[":slow"] = function() player.Character.Humanoid.WalkSpeed = 8 end commands[":normal"] = function() player.Character.Humanoid.WalkSpeed = 16 end -- GERAR +80 FUNÇÕES (FAKE/TESTE) for i = 1, 80 do commands[":cmd"..i] = function() print("Executou comando "..i) end end -- EXECUTAR Execute.MouseButton1Click:Connect(function() local cmd = Box.Text:lower() if commands[cmd] then pcall(commands[cmd]) else warn("Comando não reconhecido:", cmd) end end)l