local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local normalSpeed = 16 local sprintSpeed = 32 UserInputService.InputBegan:Connect(function(input, gameProcessed) if gameProcessed then return end if input.KeyCode == Enum.KeyCode.LeftShift then humanoid.WalkSpeed = sprintSpeed end end) UserInputService.InputEnded:Connect(function(input) if input.KeyCode == Enum.KeyCode.LeftShift then humanoid.WalkSpeed = normalSpeed end end)