-- Delta Executor用 カスタムGUI local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Title = Instance.new("TextLabel") local ScrollingFrame = Instance.new("ScrollingFrame") local UIListLayout = Instance.new("UIListLayout") ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 10) MainFrame.Position = UDim2.new(0.1, 0, 0.1, 0) MainFrame.Size = UDim2.new(0, 220, 0, 560) MainFrame.Active = true MainFrame.Draggable = true Title.Parent = MainFrame Title.Size = UDim2.new(1, 0, 0, 40) Title.BackgroundColor3 = Color3.fromRGB(100, 0, 0) Title.Text = "ZvsH ULTIMATE v6" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextSize = 20 ScrollingFrame.Parent = MainFrame ScrollingFrame.Position = UDim2.new(0, 0, 0, 40) ScrollingFrame.Size = UDim2.new(1, 0, 1, -40) ScrollingFrame.BackgroundTransparency = 1 ScrollingFrame.CanvasSize = UDim2.new(0, 0, 2, 0) UIListLayout.Parent = ScrollingFrame UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 5) -- 設定変数 local AimbotEnabled = false local TeamCheck = true local InfiniteJump = false local WalkSpeedValue = 16 local JumpPowerValue = 50 local HitboxEnabled = false local HitboxSize = 50 local GodModeEnabled = false local NoclipEnabled = false local AutoKillFarmEnabled = false local FlyEnabled = false local FlySpeed = 50 -- UI作成関数 local function createToggle(text, callback) local Button = Instance.new("TextButton") local state = false Button.Parent = ScrollingFrame Button.Size = UDim2.new(0.9, 0, 0, 35) Button.Text = text .. ": OFF" Button.BackgroundColor3 = Color3.fromRGB(40, 40, 40) Button.TextColor3 = Color3.fromRGB(255, 255, 255) Button.MouseButton1Click:Connect(function() state = not state Button.Text = text .. (state and ": ON" or ": OFF") Button.BackgroundColor3 = state and Color3.fromRGB(0, 120, 0) or Color3.fromRGB(40, 40, 40) callback(state) end) end local function createSlider(text, default, callback) local Label = Instance.new("TextLabel") Label.Parent = ScrollingFrame Label.Size = UDim2.new(0.9, 0, 0, 20) Label.Text = text .. ": " .. default Label.TextColor3 = Color3.fromRGB(255, 255, 255) Label.BackgroundTransparency = 1 local Box = Instance.new("TextBox") Box.Parent = ScrollingFrame Box.Size = UDim2.new(0.9, 0, 0, 30) Box.Text = tostring(default) Box.BackgroundColor3 = Color3.fromRGB(60, 60, 60) Box.TextColor3 = Color3.fromRGB(255, 255, 255) Box.FocusLost:Connect(function() local val = tonumber(Box.Text) or default Label.Text = text .. ": " .. val callback(val) end) end createToggle("Aimbot", function(s) AimbotEnabled = s end) createToggle("Team Check", function(s) TeamCheck = s end) createToggle("Infinite Jump", function(s) InfiniteJump = s end) createSlider("WalkSpeed", 16, function(v) WalkSpeedValue = v end) createSlider("JumpPower", 50, function(v) JumpPowerValue = v end) createToggle("Fly (Tablet Ready)", function(s) FlyEnabled = s end) createSlider("Fly Speed", 50, function(v) FlySpeed = v end) createToggle("Noclip (Wallhack)", function(s) NoclipEnabled = s end) createToggle("Hitbox Expander", function(s) HitboxEnabled = s end) createSlider("Hitbox Size", 50, function(v) HitboxSize = v end) createToggle("GOD MODE (Bypass)", function(s) GodModeEnabled = s end) createToggle("Auto Kill-Farm", function(s) AutoKillFarmEnabled = s end) -- Player Teleport セクション local TpLabel = Instance.new("TextLabel") TpLabel.Parent = ScrollingFrame TpLabel.Size = UDim2.new(0.9, 0, 0, 20) TpLabel.Text = "--- PLAYER TELEPORT ---" TpLabel.TextColor3 = Color3.fromRGB(255, 255, 0) TpLabel.BackgroundTransparency = 1 local TpContainer = Instance.new("Frame") TpContainer.Parent = ScrollingFrame TpContainer.Size = UDim2.new(0.9, 0, 0, 150) TpContainer.BackgroundTransparency = 1 local TpScroll = Instance.new("ScrollingFrame") TpScroll.Parent = TpContainer TpScroll.Size = UDim2.new(1, 0, 1, 0) TpScroll.BackgroundTransparency = 1 TpScroll.CanvasSize = UDim2.new(0, 0, 2, 0) local TpListLayout = Instance.new("UIListLayout") TpListLayout.Parent = TpScroll TpListLayout.SortOrder = Enum.SortOrder.LayoutOrder local Camera = workspace.CurrentCamera local LocalPlayer = game.Players.LocalPlayer -- 【修正】テレポート実行関数 (巻き戻し防止策を組み込み) local function teleportTo(targetPart) if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then local hrp = LocalPlayer.Character.HumanoidRootPart -- サーバー検知を避けるため、わずかに座標をずらして設定 hrp.CFrame = targetPart.CFrame * CFrame.new(0, 0, 3) -- 強制的に速度をゼロにして、反動で飛ばされるのを防ぐ hrp.Velocity = Vector3.new(0,0,0) hrp.RotVelocity = Vector3.new(0,0,0) end end -- テレポートボタン更新 local function updatePlayerList() for _, child in pairs(TpScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end for _, player in pairs(game.Players:GetPlayers()) do if player ~= LocalPlayer then local btn = Instance.new("TextButton") btn.Parent = TpScroll btn.Size = UDim2.new(1, 0, 0, 30) btn.Text = "TP to: " .. player.Name btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.MouseButton1Click:Connect(function() if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then teleportTo(player.Character.HumanoidRootPart) end end) end end end spawn(function() while wait(10) do updatePlayerList() end end) updatePlayerList() -- エイムボット game:GetService("RunService").RenderStepped:Connect(function() if AimbotEnabled then local closestPlayer = nil local shortestDistance = math.huge for _, player in pairs(game.Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("Head") then if TeamCheck and player.Team == LocalPlayer.Team then continue end local magnitude = (player.Character.Head.Position - Camera.CFrame.Position).Magnitude if magnitude < shortestDistance then shortestDistance = magnitude closestPlayer = player end end end if closestPlayer then Camera.CFrame = CFrame.new(Camera.CFrame.Position, closestPlayer.Character.Head.Position) end end end) -- Hitbox Expander game:GetService("RunService").Heartbeat:Connect(function() if HitboxEnabled then for _, player in pairs(game.Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local hrp = player.Character.HumanoidRootPart hrp.Size = Vector3.new(HitboxSize, HitboxSize, HitboxSize) hrp.CanCollide = false hrp.Transparency = 0.7 end end end end) -- Advanced God Mode (Bypass) spawn(function() while wait() do if GodModeEnabled and LocalPlayer.Character then local hum = LocalPlayer.Character:FindFirstChildOfClass("Humanoid") if hum then hum.Health = hum.MaxHealth hum:ChangeState(Enum.HumanoidStateType.Physics) wait(0.01) hum:ChangeState(Enum.HumanoidStateType.GettingUp) end for _, part in pairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanTouch = false part.CanCollide = false end end end end end) -- Noclip (壁抜け) game:GetService("RunService").Stepped:Connect(function() if NoclipEnabled and LocalPlayer.Character then for _, part in pairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) -- 【改善】Auto Kill-Farm (巻き戻し防止版) spawn(function() while wait(0.3) do -- 間隔をわずかに広げてサーバー検知を回避 if AutoKillFarmEnabled and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then local target = nil local shortestDist = math.huge for _, player in pairs(game.Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then if player.Team ~= LocalPlayer.Team then local dist = (player.Character.HumanoidRootPart.Position - LocalPlayer.Character.HumanoidRootPart.Position).Magnitude if dist < shortestDist then shortestDist = dist target = player.Character.HumanoidRootPart end end end end if target then teleportTo(target) end end end end) -- Tablet/Mobile Ready Fly (ジョイスティック対応) local bv, bg spawn(function() while wait() do if FlyEnabled and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then local root = LocalPlayer.Character.HumanoidRootPart local hum = LocalPlayer.Character:FindFirstChildOfClass("Humanoid") if not bv then bv = Instance.new("BodyVelocity", root) bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bv.Velocity = Vector3.new(0, 0, 0) bg = Instance.new("BodyGyro", root) bg.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) bg.CFrame = root.CFrame end local moveDir = hum.MoveDirection * FlySpeed bv.Velocity = moveDir + (Camera.CFrame.LookVector * (hum.MoveDirection.Magnitude > 0 and 5 or 0)) bg.CFrame = Camera.CFrame else if bv then bv:Destroy() bv = nil end if bg then bg:Destroy() bg = nil end end end end) -- 無限ジャンプとステータス更新 game:GetService("UserInputService").JumpRequest:Connect(function() if InfiniteJump and LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end end) spawn(function() while wait(0.1) do if LocalPlayer.Character and LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then LocalPlayer.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = WalkSpeedValue LocalPlayer.Character:FindFirstChildOfClass("Humanoid").JumpPower = JumpPowerValue end end end)