local UI = loadstring(game:HttpGet("https://pastebin.com/raw/mF3zXD7t"))() local win = UI:Window({ Title = "Rollercoaster Simulator", Width = 280, MaxHeight = 600 }) local config = { moneyAmount = 0, winsAmount = 0, eggAmount = 1 } local AddCoinsOrWinsEvent = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Event"):WaitForChild("Race"):WaitForChild("AddCoinsOrWins") local DoLuckFunction = game:GetService("ReplicatedStorage"):WaitForChild("Remote"):WaitForChild("Function"):WaitForChild("Luck"):WaitForChild("[C-S]doLuck") win:Separator("Coins") win:Slider("Coins Target", 0, 1000, 0, function(value) local multiplier = 100000000000 -- 100B per slider unit config.moneyAmount = value * multiplier end) win:Toggle("Give Coins", false, function(state) if state then AddCoinsOrWinsEvent:FireServer(config.moneyAmount, "Coins") end end) -- ════════════════════════════════════════════════════════════════ -- WINS SECTION -- ════════════════════════════════════════════════════════════════ win:Separator("Wins") win:Slider("Wins Target", 0, 1000, 0, function(value) local multiplier = 100000000000 -- 100B per slider unit config.winsAmount = value * multiplier end) win:Toggle("Give Wins", false, function(state) if state then AddCoinsOrWinsEvent:FireServer(config.winsAmount, "Wins") end end) win:Separator("Eggs") win:Slider("Egg Amount", 0, 100, 1, function(value) config.eggAmount = value end) win:Toggle("Open Eggs", false, function(state) if state then DoLuckFunction:InvokeServer("Robux_Egg1", {}, config.eggAmount) end end)