-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] --[[ FE Fake VR Script for Delta Executor Optimized for Legacy FPE:S (R6 Constraints) Controls: Uses Joysticks for movement/rotation + Interactive simulated hand CFrame --]] local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() -- Step 1: Clean out Legacy FPE:S camera and movement locks task.spawn(function() if Character then for _, child in pairs(Character:GetChildren()) do if child:IsA("BallSocketConstraint") or child:IsA("HingeConstraint") or child.Name == "FirstPerson" or child.Name == "State Handler" or child.Name == "Controls" or child.Name == "Local Ragdoll" then child:Destroy() end end end end) -- Step 2: Configure VR Emulation Settings _G.StudsOffset = 0 -- Set to higher (e.g., 2) if spawning as a large killer like Alice _G.Smoothness = 0.4 -- Lower = rigid, Higher = floaty hand movement _G.AnchorCharacter = true -- Prevents FPE:S physics from tripping you _G.RagdollEnabled = true -- Mandatory for R6 limb replication to work on server -- Step 3: Load the FE VR Controller Core Engine loadstring(game:HttpGet("https://githubusercontent.com", true))()