local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local StarterGui = game:GetService("StarterGui") -- Config local flySpeed = 50 local walkSpeed = 100 local jumpPower = 200 local enabled = {} -- Services local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local root = character:WaitForChild("HumanoidRootPart") -- Anti-Kick / Anti-Detect (basic) local mt = getrawmetatable(game) local oldNamecall = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(self, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" or method == "kick" then return end return oldNamecall(self, ...) end) setreadonly(mt, true) -- Notification local function notify(title, text) StarterGui:SetCore("SendNotification", { Title = title, Text = text, Duration = 3 }) end notify("Delta Hub Loaded", "Advanced hacks active. Press F to toggle menu.") -- Fly local flyBodyVelocity local function toggleFly() enabled.fly = not enabled.fly if enabled.fly then flyBodyVelocity = Instance.new("BodyVelocity") flyBodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000) flyBodyVelocity.P = 1250 flyBodyVelocity.Parent = root RunService:BindToRenderStep("Fly", Enum.RenderPriority.Character.Value, function() if not enabled.fly then return end local cam = Workspace.CurrentCamera local moveDir = Vector3.new() if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + cam.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - cam.CFrame.LookVector end if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - cam.CFrame.RightVector end if UserInputService:IsKeyDown(Enum.Key