-- https://discord.gg/f3dJhDgyTq local Event = game:GetService("ReplicatedStorage").Nodes.Network.NetworkEvents._updateNode Event:FireServer({ Type = "Post" }, "CLIENT_CHANGE_SETTING", "StatFiltering", { SPA = { S = "\255" }, Range = { S = true }, Damage = { S = true } }) task.wait(0.5) game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game:GetService("Players").LocalPlayer)