local TweenService = game:GetService("TweenService") local RunService = game:GetService("RunService") local Camera = workspace.CurrentCamera local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Zone9 = workspace:WaitForChild("Brainrots"):WaitForChild("Zone9") -- Speicher & Variablen local espActive = false local activeESPs = {} local savedLocations = {} local basePos = nil local correctKey = "2026" -- ### KEY SYSTEM GUI ### local KeyGui = Instance.new("ScreenGui", game.CoreGui) local KeyMain = Instance.new("Frame", KeyGui) KeyMain.Size = UDim2.new(0, 300, 0, 200) KeyMain.Position = UDim2.new(0.5, -150, 0.4, -100) -- Startet etwas höher für Einblend-Effekt KeyMain.BackgroundColor3 = Color3.fromRGB(20, 20, 25) KeyMain.BorderSizePixel = 0 KeyMain.BackgroundTransparency = 1 Instance.new("UICorner", KeyMain).CornerRadius = UDim.new(0, 15) local KeyTitle = Instance.new("TextLabel", KeyMain) KeyTitle.Size = UDim2.new(1, 0, 0, 50) KeyTitle.Text = "ENTER KEY" KeyTitle.TextColor3 = Color3.new(1,1,1) KeyTitle.Font = Enum.Font.GothamBold KeyTitle.TextSize = 20 KeyTitle.BackgroundTransparency = 1 KeyTitle.TextTransparency = 1 local KeyInput = Instance.new("TextBox", KeyMain) KeyInput.Size = UDim2.new(0.8, 0, 0, 45) KeyInput.Position = UDim2.new(0.1, 0, 0.4, 0) KeyInput.BackgroundColor3 = Color3.fromRGB(30, 30, 35) KeyInput.Text = "" KeyInput.PlaceholderText = "Type Key here..." KeyInput.TextColor3 = Color3.new(1,1,1) KeyInput.Font = Enum.Font.Gotham KeyInput.TextSize = 16 KeyInput.TextTransparency = 1 Instance.new("UICorner", KeyInput) local SubmitBtn = Instance.new("TextButton", KeyMain) SubmitBtn.Size = UDim2.new(0.8, 0, 0, 40) SubmitBtn.Position = UDim2.new(0.1, 0, 0.7, 0) SubmitBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 255) SubmitBtn.Text = "SUBMIT" SubmitBtn.TextColor3 = Color3.new(1,1,1) SubmitBtn.Font = Enum.Font.GothamBold SubmitBtn.TextSize = 16 SubmitBtn.TextTransparency = 1 Instance.new("UICorner", SubmitBtn) -- Key Einblenden Animation TweenService:Create(KeyMain, TweenInfo.new(0.6), {Position = UDim2.new(0.5, -150, 0.5, -100), BackgroundTransparency = 0}):Play() TweenService:Create(KeyTitle, TweenInfo.new(0.8), {TextTransparency = 0}):Play() TweenService:Create(KeyInput, TweenInfo.new(0.8), {TextTransparency = 0}):Play() TweenService:Create(SubmitBtn, TweenInfo.new(0.8), {TextTransparency = 0}):Play() -- ### HAUPT GUI (Wird erst nach Key-Eingabe sichtbar) ### local ScreenGui = Instance.new("ScreenGui", game.CoreGui) ScreenGui.Enabled = false -- Warten auf Key -- [Hier folgt der Rest deines optimierten Scripts] local Main = Instance.new("Frame", ScreenGui) Main.Size = UDim2.new(0, 600, 0, 420) Main.Position = UDim2.new(0.5, -300, 0.5, -210) Main.BackgroundColor3 = Color3.fromRGB(18, 18, 22) Main.BorderSizePixel = 0 Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 12) -- Topbar local Topbar = Instance.new("Frame", Main) Topbar.Size = UDim2.new(1, 0, 0, 50) Topbar.BackgroundColor3 = Color3.fromRGB(25, 25, 30) Instance.new("UICorner", Topbar) local Title = Instance.new("TextLabel", Topbar) Title.Size = UDim2.new(0, 200, 1, 0) Title.Position = UDim2.new(0, 20, 0, 0) Title.Text = "BRAINROT HUB V3" Title.TextColor3 = Color3.new(1,1,1) Title.Font = Enum.Font.GothamBold Title.TextSize = 18 Title.BackgroundTransparency = 1 Title.TextXAlignment = Enum.TextXAlignment.Left local BaseBtn = Instance.new("TextButton", Topbar) BaseBtn.Size = UDim2.new(0, 140, 0, 35) BaseBtn.Position = UDim2.new(1, -160, 0, 7) BaseBtn.Text = "SET BASE" BaseBtn.BackgroundColor3 = Color3.fromRGB(0, 110, 220) BaseBtn.TextColor3 = Color3.new(1,1,1) BaseBtn.Font = Enum.Font.GothamBold BaseBtn.TextSize = 14 Instance.new("UICorner", BaseBtn) -- Sidebar & Tabs (Code wie vorher) local Sidebar = Instance.new("Frame", Main) Sidebar.Size = UDim2.new(0, 140, 1, -50) Sidebar.Position = UDim2.new(0, 0, 0, 50) Sidebar.BackgroundColor3 = Color3.fromRGB(12, 12, 15) local Container = Instance.new("Frame", Main) Container.Position = UDim2.new(0, 150, 0, 65) Container.Size = UDim2.new(1, -170, 1, -80) Container.BackgroundTransparency = 1 local Tabs = { ESP = Instance.new("Frame", Container), Misc = Instance.new("ScrollingFrame", Container), Brainrots = Instance.new("ScrollingFrame", Container) } for name, frame in pairs(Tabs) do frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 frame.Visible = (name == "ESP") if frame:IsA("ScrollingFrame") then frame.ScrollBarThickness = 3 Instance.new("UIListLayout", frame).Padding = UDim.new(0, 10) end end -- Tab Buttons local function makeTabBtn(name, y) local b = Instance.new("TextButton", Sidebar) b.Size = UDim2.new(1, -15, 0, 50); b.Position = UDim2.new(0, 7, 0, y) b.Text = name; b.BackgroundColor3 = Color3.fromRGB(28, 28, 35); b.TextColor3 = Color3.new(1,1,1) b.Font = Enum.Font.GothamBold; b.TextSize = 16; Instance.new("UICorner", b).CornerRadius = UDim.new(0, 8) b.MouseButton1Click:Connect(function() for n, f in pairs(Tabs) do f.Visible = (n == name) end end) end makeTabBtn("ESP", 20); makeTabBtn("Misc", 80); makeTabBtn("Brainrots", 140) -- ESP Toggle local Toggle = Instance.new("TextButton", Tabs.ESP) Toggle.Size = UDim2.new(1, 0, 0, 60); Toggle.Text = "ACTIVATE SCANNER" Toggle.BackgroundColor3 = Color3.fromRGB(45, 45, 55); Toggle.TextColor3 = Color3.new(1,1,1) Toggle.Font = Enum.Font.GothamBold; Toggle.TextSize = 18; Instance.new("UICorner", Toggle) -- [ESP Logic & Functions hier einfügen wie im vorigen Script] local function createESP(obj) if not obj or activeESPs[obj] or not espActive then return end local data = {} activeESPs[obj] = data local hl = Instance.new("Highlight", obj) hl.FillColor = Color3.fromHSV(math.random(), 0.7, 1); hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop local gui = Instance.new("BillboardGui", obj); gui.Size = UDim2.new(0, 300, 0, 150); gui.AlwaysOnTop = true local label = Instance.new("TextLabel", gui); label.Size = UDim2.new(1, 0, 1, 0); label.BackgroundTransparency = 1; label.TextColor3 = Color3.new(1,1,1); label.RichText = true; label.Font = Enum.Font.GothamBold local tracer = Drawing.new("Line"); tracer.Thickness = 2.5; tracer.Color = hl.FillColor data.Connection = RunService.RenderStepped:Connect(function() if espActive and obj and obj.Parent then local pos = (obj:IsA("Model") and obj:GetPivot().Position) or obj.Position local screenPos, onScreen = Camera:WorldToViewportPoint(pos) local inc = "0" local br = obj:FindFirstChild("Attachment", true) and obj:FindFirstChild("Attachment", true):FindFirstChild("Brainrot") if br and br:FindFirstChild("Income") then inc = br.Income.Text:gsub("Income: ", ""):gsub("%$", "") end local attrs = "" for n, v in pairs(obj:GetAttributes()) do attrs = attrs .. n .. ": " .. tostring(v) .. "\n" end label.Text = "$ " .. inc .. "\n" .. attrs if onScreen then tracer.From = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y); tracer.To = Vector2.new(screenPos.X, screenPos.Y); tracer.Visible = true else tracer.Visible = false end else tracer.Visible = false end end) data.Highlight, data.Gui, data.Tracer = hl, gui, tracer end Toggle.MouseButton1Click:Connect(function() espActive = not espActive Toggle.Text = espActive and "SCANNER: ACTIVE" or "ACTIVATE SCANNER" Toggle.BackgroundColor3 = espActive and Color3.fromRGB(0, 160, 90) or Color3.fromRGB(45, 45, 55) if not espActive then for _, d in pairs(activeESPs) do d.Highlight:Destroy(); d.Gui:Destroy(); d.Tracer:Remove(); d.Connection:Disconnect() end; activeESPs = {} end end) BaseBtn.MouseButton1Click:Connect(function() if not basePos then basePos = LocalPlayer.Character:GetPivot(); BaseBtn.Text = "GO TO BASE"; BaseBtn.BackgroundColor3 = Color3.fromRGB(0, 180, 100) else LocalPlayer.Character:PivotTo(basePos) end end) -- Key Logic SubmitBtn.MouseButton1Click:Connect(function() if KeyInput.Text == correctKey then -- Richtig: Fenster weg-animieren und Main laden TweenService:Create(KeyMain, TweenInfo.new(0.5), {Position = UDim2.new(0.5, -150, 0.2, -100), BackgroundTransparency = 1}):Play() TweenService:Create(KeyTitle, TweenInfo.new(0.3), {TextTransparency = 1}):Play() TweenService:Create(KeyInput, TweenInfo.new(0.3), {TextTransparency = 1}):Play() TweenService:Create(SubmitBtn, TweenInfo.new(0.3), {TextTransparency = 1}):Play() task.wait(0.5) KeyGui:Destroy() ScreenGui.Enabled = true else -- Falsch: Rot blinken und schütteln local originalPos = KeyMain.Position SubmitBtn.BackgroundColor3 = Color3.fromRGB(200, 0, 0) task.spawn(function() for i = 1, 5 do KeyMain.Position = originalPos + UDim2.new(0, math.random(-5,5), 0, 0) task.wait(0.05) end KeyMain.Position = originalPos task.wait(0.5) SubmitBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 255) end) end end) -- Restliche Loops (Brainrots etc.) wie gehabt local function updateLists() for _, v in pairs(Tabs.Brainrots:GetChildren()) do if v:IsA("Frame") then v:Destroy() end end for _, obj in ipairs(Zone9:GetChildren()) do local r = Instance.new("Frame", Tabs.Brainrots); r.Size = UDim2.new(1, -10, 0, 90); r.BackgroundColor3 = Color3.fromRGB(30, 30, 38); Instance.new("UICorner", r) local info = Instance.new("TextLabel", r); info.Size = UDim2.new(0.7, 0, 1, 0); info.Position = UDim2.new(0.05, 0, 0, 0); info.BackgroundTransparency = 1; info.TextColor3 = Color3.new(1,1,1); info.RichText = true; info.Font = Enum.Font.GothamBold; info.TextSize = 13 local tp = Instance.new("TextButton", r); tp.Size = UDim2.new(0.2, 0, 0.6, 0); tp.Position = UDim2.new(0.75, 0, 0.2, 0); tp.Text = "TP"; tp.BackgroundColor3 = Color3.fromRGB(0, 130, 255); Instance.new("UICorner", tp) tp.MouseButton1Click:Connect(function() LocalPlayer.Character:PivotTo(obj:GetPivot()) end) task.spawn(function() while r and r.Parent do local inc = "0"; local br = obj:FindFirstChild("Attachment", true) and obj:FindFirstChild("Attachment", true):FindFirstChild("Brainrot") if br and br:FindFirstChild("Income") then inc = br.Income.Text:gsub("Income: ", ""):gsub("%$", "") end local attrs = ""; for n,v in pairs(obj:GetAttributes()) do attrs = attrs .. n .. ": " .. tostring(v) .. " " end info.Text = "" .. obj.Name .. "\n$ " .. inc .. "\n" .. attrs .. ""; task.wait(4) end end) end Tabs.Brainrots.CanvasSize = UDim2.new(0,0,0, #Zone9:GetChildren() * 100 + 50) end task.spawn(function() while true do if espActive then for _, child in ipairs(Zone9:GetChildren()) do createESP(child) end end if Tabs.Brainrots.Visible then updateLists() end task.wait(5) end end) -- Dragging Support local dS, sP, dO; Topbar.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then dO = true; dS = i.Position; sP = Main.Position end end) game:GetService("UserInputService").InputChanged:Connect(function(i) if dO and i.UserInputType == Enum.UserInputType.MouseMovement then local delta = i.Position - dS; Main.Position = UDim2.new(sP.X.Scale, sP.X.Offset + delta.X, sP.Y.Scale, sP.Y.Offset + delta.Y) end end) game:GetService("UserInputService").InputEnded:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then dO = false end end)