local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Players = game:GetService("Players") local Lighting = game:GetService("Lighting") local VirtualUser = game:GetService("VirtualUser") local plr = Players.LocalPlayer local cfg = { farmActive = false, farmCancelled = false, tpDelay = 2, runDelay = 4, antiAfk = false, } local ouro = 0 local fase = 1 local function root() local c = plr.Character return c and c:FindFirstChild("HumanoidRootPart") end local function hum() local c = plr.Character return c and c:FindFirstChild("Humanoid") end -- anti afk local function startAntiAfk() task.spawn(function() while cfg.antiAfk do pcall(function() VirtualUser:CaptureController() VirtualUser:ClickButton1(Vector2.new()) end) task.wait(55) end end) end -- core farm local function doRun() local char = plr.Character if not char then plr.CharacterAdded:Wait() char = plr.Character end local r = char:FindFirstChild("HumanoidRootPart") if not r then return end local stages = workspace:FindFirstChild("BoatStages") and workspace.BoatStages:FindFirstChild("NormalStages") if not stages then Rayfield:Notify({ Title = "Error", Content = "NormalStages not found in workspace!", Duration = 4, Image = "x" }) cfg.farmActive = false return end for i = 1, 10 do if not cfg.farmActive or cfg.farmCancelled then return end local stage = stages:FindFirstChild("CaveStage" .. i) if stage then local dp = stage:FindFirstChild("DarknessPart") if dp then r.CFrame = dp.CFrame local floor = Instance.new("Part") floor.Anchored = true floor.CanCollide = true floor.Size = Vector3.new(10, 1, 10) floor.Transparency = 1 floor.Position = r.Position - Vector3.new(0, 3, 0) floor.Parent = char task.wait(cfg.tpDelay) floor:Destroy() fase = i end end end if not cfg.farmActive or cfg.farmCancelled then return end local theEnd = stages:FindFirstChild("TheEnd") if theEnd then local chest = theEnd:FindFirstChild("GoldenChest") if chest then local trigger = chest:FindFirstChild("Trigger") if trigger then r.CFrame = trigger.CFrame local waited = 0 local got = false while waited < 10 and cfg.farmActive do task.wait(0.5) waited += 0.5 if Lighting.ClockTime ~= 14 then got = true break end end if got then ouro += 100 Rayfield:Notify({ Title = "Gold Collected!", Content = "Total: " .. ouro .. " gold", Duration = 2, Image = "check", }) end end end end if not cfg.farmActive or cfg.farmCancelled then return end local spawned = false local conn conn = plr.CharacterAdded:Connect(function() spawned = true conn:Disconnect() end) local t = 0 while not spawned and cfg.farmActive and t < 30 do task.wait(1) t += 1 end if spawned then task.wait(2) end task.wait(cfg.runDelay) end local function farmLoop() while cfg.farmActive and not cfg.farmCancelled do local ok, err = pcall(doRun) if not ok then Rayfield:Notify({ Title = "Farm Error", Content = tostring(err), Duration = 4, Image = "x" }) task.wait(3) end end end -- window local Window = Rayfield:CreateWindow({ Name = "alsk._. on discord", LoadingTitle = "Loading", LoadingSubtitle = "please wait", Theme = "Default", DisableRayfieldPrompts = false, DisableBuildWarnings = false, }) local FarmTab = Window:CreateTab("Farm", "shovel") FarmTab:CreateSection("Auto Farm") FarmTab:CreateToggle({ Name = "Auto Farm", CurrentValue = false, Flag = "farmToggle", Callback = function(v) cfg.farmActive = v cfg.farmCancelled = not v if v then task.spawn(farmLoop) Rayfield:Notify({ Title = "Farm", Content = "Started!", Duration = 2, Image = "play" }) else Rayfield:Notify({ Title = "Farm", Content = "Stopped.", Duration = 2, Image = "square" }) end end, }) FarmTab:CreateSlider({ Name = "Teleport Delay (sec)", Range = {0.1, 5}, Increment = 0.1, Suffix = "s", CurrentValue = 2, Flag = "tpDelay", Callback = function(v) cfg.tpDelay = v end, }) FarmTab:CreateSlider({ Name = "Delay Between Runs (sec)", Range = {1, 15}, Increment = 0.5, Suffix = "s", CurrentValue = 4, Flag = "runDelay", Callback = function(v) cfg.runDelay = v end, }) FarmTab:CreateSection("Misc") FarmTab:CreateToggle({ Name = "Anti AFK", CurrentValue = false, Flag = "antiAfk", Callback = function(v) cfg.antiAfk = v if v then startAntiAfk() end Rayfield:Notify({ Title = "Anti AFK", Content = v and "Enabled!" or "Disabled.", Duration = 2, Image = v and "check" or "x", }) end, }) Rayfield:Notify({ Title = "alsk._. on discord", Content = "alsk._. on discord", Duration = 4, Image = "heart", })