-- [[ Rscripts Risk Notice ]] -- This script is not verified by rscripts.net. Deal with caution. -- -- Stay safe: -- • Never log in on unofficial Roblox sites or lookalike domains. -- • Real Roblox links use roblox.com (check the .com ending). -- • Treat fake Roblox login / "claim reward" pages as phishing. -- [[ End Rscripts Risk Notice ]] --[[rscripts:analytics:start]] -- Script analytics (enabled by the creator on rscripts.net). -- Runs in its own thread and cannot affect the script below. task.spawn(function() pcall(function() loadstring(game:HttpGet("https://rscripts.net/api/telemetry/v2/client.lua?s=6ac4870487e6f41f9aa63105"))() end) end) --[[rscripts:analytics:end]] --open sourced for loadstring.net and rscripts.net print("this is open sourced code lmaooooooooooo") local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local player = game.Players.LocalPlayer Rayfield:Notify({ Title = "Epik", Content = "Check Console/F9", Duration = 6.5, Image = 4483362458, }) local Window = Rayfield:CreateWindow({ Name = "Epik | Radiant Residents", Icon = 0, LoadingTitle = "wsg my g", LoadingSubtitle = "Made with ❤️ by Epic", Theme = "AmberGlow", DisableRayfieldPrompts = true, DisableBuildWarnings = true, ConfigurationSaving = { Enabled = true, FolderName = "EpicRework", FileName = "EpicRadiantResidents" }, Discord = { Enabled = false, Invite = "noinvitelink", RememberJoins = true }, KeySystem = false, KeySettings = { Title = "EpicSystem", Subtitle = "yobro", Note = "wsg no key lmao", FileName = "Key", SaveKey = true, GrabKeyFromSite = false, Key = {"wsgmybro"} } }) warn("UI Loaded Successfully") warn("Successfully Booted up Epik") Rayfield:Notify({ Title = "Epik", Content = "Successfully bypassed non-existing anticheat", Duration = 6.5, Image = 4483362458, }) local MainTab = Window:CreateTab("Information / Main", 4483362458) -- Title, Image local Paragraph = MainTab:CreateParagraph({Title = "Credits", Content = "Made by Epic | Reworked by Epic"}) local Paragraph = MainTab:CreateParagraph({Title = "Version", Content = "Key System / Basic"}) local Paragraph = MainTab:CreateParagraph({Title = "Update Log", Content = "Fully reworked Epic Radiant Residents Modifier, Added a long awaited feature"}) local Paragraph = MainTab:CreateParagraph({Title = "Legacy Bug Fixes", Content = "Point Editor no longer bugs out your bunkers"}) local PointsTab = Window:CreateTab("Lobby", 4483362458) local Paragraph = PointsTab:CreateParagraph({Title = "Information", Content = "Heavily reworked."}) local Section = PointsTab:CreateSection("Not Permenant") local Paragraph = PointsTab:CreateParagraph({Title = "Points Editor V2", Content = "Not Permenant | not FE for other people"}) local Button = PointsTab:CreateButton({ Name = "Give inf Points", Callback = function() local args = { [1] = -math.huge, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Section = PointsTab:CreateSection("Permenant") local Paragraph = PointsTab:CreateParagraph({Title = "Points Editor V2", Content = "Permenant"}) local Button = PointsTab:CreateButton({ Name = "Give 100M Points", Callback = function() local args = { [1] = -100000000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Give 10M Points", Callback = function() local args = { [1] = -10000000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Give 1M Points", Callback = function() local args = { [1] = -1000000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Give 100K Points", Callback = function() local args = { [1] = -100000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Paragraph = PointsTab:CreateParagraph({Title = "Remove Points", Content = "Permenant"}) local Button = PointsTab:CreateButton({ Name = "Remove 100M Points (Not Recommended)", Callback = function() local args = { [1] = 100000000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Remove 10M Points (Not Recommended)", Callback = function() local args = { [1] = 10000000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Remove 1M Points", Callback = function() local args = { [1] = 1000000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Remove 100K Points", Callback = function() local args = { [1] = 100000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Section = PointsTab:CreateSection("LEGACY PERMENANT") local Paragraph = PointsTab:CreateParagraph({Title = "Points Editor V1", Content = "Permenant"}) local Button = PointsTab:CreateButton({ Name = "Give 10K Points (Spammable)", Callback = function() local args = { [1] = -10000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Button = PointsTab:CreateButton({ Name = "Remove 10K Points (Spammable)", Callback = function() local args = { [1] = 10000, [2] = "Classic" } game:GetService("ReplicatedStorage").BuyTheme:InvokeServer(unpack(args)) end, }) local Tab = Window:CreateTab("Item Giver", 4483362458) local Button = Tab:CreateButton({ Name = "Infinite Amount of Everything.", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = {"CannedFood", "Water", "Medkit", "Soap", "DuctTape", "RatTrap", "Toolbox", "Battery", "Flashlight", "GasMask", "Backpack", "Map", "Radio"}, [3] = -math.huge } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- beans local Section = Tab:CreateSection("Canned Beans") local Button = Tab:CreateButton({ Name = "Add 1 Food", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "CannedFood", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Food", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "CannedFood", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Food", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "CannedFood", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Food", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "CannedFood", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- water local Section = Tab:CreateSection("Water") local Button = Tab:CreateButton({ Name = "Add 1 Water", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Water", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Water", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Water", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Water", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Water", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Water", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Water", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- medkit local Section = Tab:CreateSection("Medkit") local Button = Tab:CreateButton({ Name = "Add 1 Medkit", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Medkit", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Medkit", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Medkit", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Medkit", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Medkit", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Medkit", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Medkit", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- soap local Section = Tab:CreateSection("Soap") local Button = Tab:CreateButton({ Name = "Add 1 Soap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Soap", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Soap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Soap", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Soap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Soap", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Soap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Soap", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- ducttape local Section = Tab:CreateSection("Duct Tape") local Button = Tab:CreateButton({ Name = "Add 1 Duct Tape", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "DuctTape", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Duct Tape", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "DuctTape", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Duct Tape", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "DuctTape", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Duct Tape", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "DuctTape", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- BugSpray local Section = Tab:CreateSection("Bug Spray") local Button = Tab:CreateButton({ Name = "Add 1 Bug Spray", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "BugSpray", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Bug Spray", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "BugSpray", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Bug Spray", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "BugSpray", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Bug Spray", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "BugSpray", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Rat Traps local Section = Tab:CreateSection("Rat Trap") local Button = Tab:CreateButton({ Name = "Add 1 Rat Trap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "RatTrap", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Rat Trap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "RatTrap", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Rat Trap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "RatTrap", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Rat Trap", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "RatTrap", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- toolbox local Section = Tab:CreateSection("Tool Box") local Button = Tab:CreateButton({ Name = "Add 1 Toolbox", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Toolbox", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Toolbox", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Toolbox", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Toolbox", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Toolbox", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Toolbox", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Toolbox", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- battery local Section = Tab:CreateSection("Battery") local Button = Tab:CreateButton({ Name = "Add 1 Battery", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Battery", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Battery", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Battery", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Battery", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Battery", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Battery", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Battery", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- flashlight local Section = Tab:CreateSection("Flashlight") local Button = Tab:CreateButton({ Name = "Add 1 Flashlight", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Flashlight", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Add 10 Flashlight", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Flashlight", [3] = -10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Flashlight", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Flashlight", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 10 Flashlight", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Flashlight", [3] = 10 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- gas mask local Section = Tab:CreateSection("Gas Mask") local Button = Tab:CreateButton({ Name = "Add 1 Gas Mask", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "GasMask", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Gas Mask", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "GasMask", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- backpack local Section = Tab:CreateSection("Backpack") local Button = Tab:CreateButton({ Name = "Add 1 Backpack", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Backpack", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Backpack", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Backpack", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- dora's map local Section = Tab:CreateSection("Dora's Map (fr)") local Button = Tab:CreateButton({ Name = "Add 1 Map", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Map", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Map", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Map", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Section = Tab:CreateSection("Blueprint") local Button = Tab:CreateButton({ Name = "Add 1 Blueprint", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Blueprint", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Blueprint", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Blueprint", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Radio local Section = Tab:CreateSection("Radio") local Button = Tab:CreateButton({ Name = "Add 1 Radio", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Radio", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Remove 1 Radio", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Radio", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local WeaponTab = Window:CreateTab("Weapon Giver", nil) -- Title, Image -- STICK local Section = WeaponTab:CreateSection("Stick") local Button = WeaponTab:CreateButton({ Name = "Add 1 Stick (why?)", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Stick", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Stick (why not?)", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Stick", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Metal Bat local Section = WeaponTab:CreateSection("Metal Bat") local Button = WeaponTab:CreateButton({ Name = "Add 1 Metal Bat", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "BaseballBat", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Metal Bat", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "BaseballBat", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Axe local Section = WeaponTab:CreateSection("Axe") local Button = WeaponTab:CreateButton({ Name = "Add 1 Axe", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Axe", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Axe", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Axe", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Skele Mace local Section = WeaponTab:CreateSection("Skeleton Mace") local Button = WeaponTab:CreateButton({ Name = "Add 1 SkeletonMace", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "SkeletonMace", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Skeleton Mace", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "SkeletonMace", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Syringe local Section = WeaponTab:CreateSection("Syringe") local Button = WeaponTab:CreateButton({ Name = "Add 1 Syringe", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Syringe", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Syringe", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Syringe", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- PowerFist local Section = WeaponTab:CreateSection("PowerFist") local Button = WeaponTab:CreateButton({ Name = "Add 1 Powerfist", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "PowerFist", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Powerfist", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "PowerFist", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Wrench local Section = WeaponTab:CreateSection("Chainsaw Wrench") local Button = WeaponTab:CreateButton({ Name = "Add 1 Chainsaw Wrench", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Wrench", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Wrench", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Wrench", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- LazerSword local Section = WeaponTab:CreateSection("Laser Sword (OP)") local Button = WeaponTab:CreateButton({ Name = "Add 1 Laser Sword", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "LazerSword", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Laser Sword", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "LazerSword", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- Katana local Section = WeaponTab:CreateSection("Katana") local Button = WeaponTab:CreateButton({ Name = "Add 1 Katana", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Katana", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 Katana", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "Katana", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) -- CandyCane local Section = WeaponTab:CreateSection("Santa's CandyCane") local Button = WeaponTab:CreateButton({ Name = "Add 1 CandyCane", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "CandyCane", [3] = -1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local Button = WeaponTab:CreateButton({ Name = "Remove 1 CandyCane", Callback = function() local args = { [1] = "Pay Virus Requested Amount", [2] = "CandyCane", [3] = 1 } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end, }) local MiscTab = Window:CreateTab("Misc", nil) -- Title, Image local Paragraph = AutoFarmTab:CreateParagraph({Title = "Epic API", Content = "A strong presence.. maybe something is missing.."}) local Button = MiscTab:CreateButton({ Name = "Upgrade all Weapons", Callback = function() local weapons = { "Stick", "CandyCane", "Katana", "Axe", "Wrench", "BaseballBat", "SkeletonMace", "LazerSword", "Syringe", "Crowbar", "PowerFist" } for _, weapon in ipairs(weapons) do local args = { [1] = "Upgrade Weapon: " .. weapon, [2] = weapon } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end end, }) local Button = MiscTab:CreateButton({ Name = "Buy all Emails", Callback = function() local emailsToSend = { workspace.BusinessEmailsToSend.VirusProtectionPlan, workspace.BusinessEmailsToSend.BodyGuard, workspace.BusinessEmailsToSend.VentSecurity, workspace.BusinessEmailsToSend.BetterPower, workspace.BusinessEmailsToSend.BasementHealthProtection } local voteType = "Buy Virus Protection Plugin" for _, emailToSend in ipairs(emailsToSend) do local args = { [1] = voteType, [2] = emailToSend } game:GetService("ReplicatedStorage").Events.StartVote:FireServer(unpack(args)) end end, }) local AutoFarmTab = Window:CreateTab("AutoFarm", nil) -- Title, Image local Paragraph = AutoFarmTab:CreateParagraph({Title = "Autofarm Tutorial", Content = "Join a lobby, and then go expedition, then click autofarm then wait a few seconds!"}) local Button = AutoFarmTab:CreateButton({ Name = "AutoFarm Days", Callback = function() local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Events = ReplicatedStorage:WaitForChild("Events") RunService.Heartbeat:Connect(function() Events.SleepVote:FireServer() end) end, })