local _ll11l11l = string.char local _l1l1l1ll = { [1] = game, [2] = task, [3] = string, [4] = table, [5] = debug } local function _iIiIiIiI(_lIlIlIlI) local _O0O0O0O0 = "" for _, _v in ipairs(_lIlIlIlI) do _O0O0O0O0 = _O0O0O0O0 .. _ll11l11l(_v) end return _O0O0O0O0 end local _v1 = _iIiIiIiI({104,116,116,112,115,58,47,47,115,105,114,105,117,115,46,109,101,110,117,47,114,97,121,102,105,101,108,100}) local function _0x_EXECUTE_() local RayMain = loadstring(_l1l1l1ll[1]:HttpGet(_v1))() local _v8 = RayMain:CreateWindow({ Name = "HEX HUB | V34 FINAL", Theme = "Default" }) _G.Speed, _G.Jump, _G.Noclip, _G.AutoTap, _G.Fly, _G.FlySpeed = 16, false, false, false, false, 50 local _t1 = _v8:CreateTab("Updates") local _t2 = _v8:CreateTab("Automation") local _t3 = _v8:CreateTab("Movement") local _t4 = _v8:CreateTab("Admin") _t1:CreateSection("V34 Stable Build") _t1:CreateParagraph({Title = "Fixes", Content = "Fixed the 'Destroy' method error and byte array syntax bugs."}) _t2:CreateToggle({ Name = "AUTO TAP", CurrentValue = false, Callback = function(_v9) _G.AutoTap = _v9 _l1l1l1ll[2].spawn(function() while _G.AutoTap do _l1l1l1ll[1]:GetService("VirtualUser"):ClickButton1(Vector2.new(960, 540)) _l1l1l1ll[2].wait(0.01) end end) end }) _t3:CreateSlider({Name = "WalkSpeed", Range = {16, 500}, Increment = 1, CurrentValue = 16, Callback = function(v) _G.Speed = v end}) _t3:CreateToggle({Name = "Infinite Jump", CurrentValue = false, Callback = function(v) _G.Jump = v end}) _t3:CreateToggle({Name = "Noclip", CurrentValue = false, Callback = function(v) _G.Noclip = v end}) _t3:CreateToggle({ Name = "Fly Mode", CurrentValue = false, Callback = function(v) _G.Fly = v local root = _l1l1l1ll[1].Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if _G.Fly and root then local bv = Instance.new("BodyVelocity", root) bv.MaxForce = Vector3.new(1e6, 1e6, 1e6) _l1l1l1ll[2].spawn(function() while _G.Fly do bv.Velocity = workspace.CurrentCamera.CFrame.LookVector * _G.FlySpeed _l1l1l1ll[2].wait() end bv:Destroy() end) end end }) _t3:CreateSlider({Name = "Fly Speed", Range = {10, 500}, Increment = 5, CurrentValue = 50, Callback = function(v) _G.FlySpeed = v end}) _t4:CreateButton({Name = "Infinite Yield", Callback = function() loadstring(_l1l1l1ll[1]:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))() end}) _t4:CreateButton({Name = "Rejoin Server", Callback = function() _l1l1l1ll[1]:GetService("TeleportService"):TeleportToPlaceInstance(_l1l1l1ll[1].PlaceId, _l1l1l1ll[1].JobId, _l1l1l1ll[1].Players.LocalPlayer) end}) _t4:CreateButton({Name = "Server Hopper", Callback = function() local _ts = _l1l1l1ll[1]:GetService("TeleportService") local _hs = _l1l1l1ll[1]:GetService("HttpService") local _url = "https://games.roblox.com/v1/games/" .. _l1l1l1ll[1].PlaceId .. "/servers/Public?sortOrder=Desc&limit=100" local _list = _hs:JSONDecode(_l1l1l1ll[1]:HttpGet(_url)) for _, v in pairs(_list.data) do if v.playing < v.maxPlayers and v.id ~= _l1l1l1ll[1].JobId then _ts:TeleportToPlaceInstance(_l1l1l1ll[1].PlaceId, v.id) break end end end}) _l1l1l1ll[1]:GetService("UserInputService").JumpRequest:Connect(function() if _G.Jump then _l1l1l1ll[1].Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping") end end) _l1l1l1ll[1]:GetService("RunService").Stepped:Connect(function() pcall(function() local char = _l1l1l1ll[1].Players.LocalPlayer.Character if char and char:FindFirstChild("Humanoid") then if not _G.Fly then char.Humanoid.WalkSpeed = _G.Speed end if _G.Noclip then for _, p in pairs(char:GetDescendants()) do if p:IsA("BasePart") then p.CanCollide = false end end end end end) end) end _0x_EXECUTE_()