local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() local args = {...} if method == "FireServer" and self.Name == "OnHit" and tostring(self.Parent) == "Gun" and args[1] == "OnHitEnemy" then if args[5] then args[5] = 1e9 end end return oldNamecall(self, unpack(args)) end)