local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local Stats = game:GetService("Stats") local RunService = game:GetService("RunService") local Lighting = game:GetService("Lighting") local LocalPlayer = Players.LocalPlayer local highlightEnabled = false local nightVisionEnabled = false local fpsBoostEnabled = false local noclipEnabled = false local originalMaterials = {} -- GUI local gui = Instance.new("ScreenGui") gui.Name = "HighlightMenu" gui.ResetOnSpawn = false gui.Parent = LocalPlayer:WaitForChild("PlayerGui") local frame = Instance.new("Frame") frame.Size = UDim2.new(0,220,0,340) frame.Position = UDim2.new(0,50,0,200) frame.BackgroundColor3 = Color3.fromRGB(30,30,30) frame.Active = true frame.Draggable = true frame.Parent = gui local title = Instance.new("TextLabel") title.Size = UDim2.new(1,0,0,30) title.BackgroundColor3 = Color3.fromRGB(40,40,40) title.Text = "Player Menu" title.TextColor3 = Color3.new(1,1,1) title.Parent = frame -- Highlight button local button = Instance.new("TextButton") button.Size = UDim2.new(1,-20,0,40) button.Position = UDim2.new(0,10,0,40) button.Text = "Highlight Everybody: OFF" button.BackgroundColor3 = Color3.fromRGB(60,60,60) button.TextColor3 = Color3.new(1,1,1) button.Parent = frame -- Night vision local nightButton = Instance.new("TextButton") nightButton.Size = UDim2.new(1,-20,0,40) nightButton.Position = UDim2.new(0,10,0,90) nightButton.Text = "Night Vision: OFF" nightButton.BackgroundColor3 = Color3.fromRGB(60,60,60) nightButton.TextColor3 = Color3.new(1,1,1) nightButton.Parent = frame -- Reset local resetButton = Instance.new("TextButton") resetButton.Size = UDim2.new(1,-20,0,40) resetButton.Position = UDim2.new(0,10,0,140) resetButton.Text = "Reset Character" resetButton.BackgroundColor3 = Color3.fromRGB(120,40,40) resetButton.TextColor3 = Color3.new(1,1,1) resetButton.Parent = frame -- FPS Boost local fpsButton = Instance.new("TextButton") fpsButton.Size = UDim2.new(1,-20,0,40) fpsButton.Position = UDim2.new(0,10,0,190) fpsButton.Text = "FPS Boost: OFF" fpsButton.BackgroundColor3 = Color3.fromRGB(60,60,60) fpsButton.TextColor3 = Color3.new(1,1,1) fpsButton.Parent = frame -- Noclip local noclipButton = Instance.new("TextButton") noclipButton.Size = UDim2.new(1,-20,0,40) noclipButton.Position = UDim2.new(0,10,0,240) noclipButton.Text = "Noclip: OFF" noclipButton.BackgroundColor3 = Color3.fromRGB(60,60,60) noclipButton.TextColor3 = Color3.new(1,1,1) noclipButton.Parent = frame -- FPS / Ping labels local fpsLabel = Instance.new("TextLabel") fpsLabel.Size = UDim2.new(1,-20,0,20) fpsLabel.Position = UDim2.new(0,10,1,-45) fpsLabel.BackgroundTransparency = 1 fpsLabel.TextColor3 = Color3.new(1,1,1) fpsLabel.TextXAlignment = Enum.TextXAlignment.Left fpsLabel.Parent = frame local pingLabel = Instance.new("TextLabel") pingLabel.Size = UDim2.new(1,-20,0,20) pingLabel.Position = UDim2.new(0,10,1,-25) pingLabel.BackgroundTransparency = 1 pingLabel.TextColor3 = Color3.new(1,1,1) pingLabel.TextXAlignment = Enum.TextXAlignment.Left pingLabel.Parent = frame -- HEALTH BAR local function createHealthBar(character) local humanoid = character:FindFirstChildOfClass("Humanoid") local head = character:FindFirstChild("Head") if not humanoid or not head then return end if head:FindFirstChild("HealthBar") then return end local gui = Instance.new("BillboardGui") gui.Name = "HealthBar" gui.Size = UDim2.new(4,0,1,0) gui.StudsOffset = Vector3.new(0,3,0) gui.AlwaysOnTop = true gui.MaxDistance = 10000 gui.Parent = head local bg = Instance.new("Frame") bg.Size = UDim2.new(1,0,0.4,0) bg.BackgroundColor3 = Color3.fromRGB(40,40,40) bg.BorderSizePixel = 0 bg.Parent = gui local bar = Instance.new("Frame") bar.Size = UDim2.new(1,0,1,0) bar.BorderSizePixel = 0 bar.Parent = bg local function updateHealth() local hp = humanoid.Health / humanoid.MaxHealth bar.Size = UDim2.new(hp,0,1,0) if hp > 0.6 then bar.BackgroundColor3 = Color3.fromRGB(0,255,0) elseif hp > 0.3 then bar.BackgroundColor3 = Color3.fromRGB(255,200,0) else bar.BackgroundColor3 = Color3.fromRGB(255,0,0) end end updateHealth() humanoid.HealthChanged:Connect(updateHealth) end -- Highlight local function addHighlight(character) if character:FindFirstChildOfClass("Highlight") then return end local h = Instance.new("Highlight") h.FillColor = Color3.fromRGB(255,0,0) h.OutlineColor = Color3.fromRGB(255,0,0) h.FillTransparency = 0.5 h.Parent = character createHealthBar(character) end local function removeHighlight(character) local h = character:FindFirstChildOfClass("Highlight") if h then h:Destroy() end local head = character:FindFirstChild("Head") if head then local hb = head:FindFirstChild("HealthBar") if hb then hb:Destroy() end end end -- Setup players local function setupPlayer(player) player.CharacterAdded:Connect(function(char) if highlightEnabled and player ~= LocalPlayer then task.wait(1) addHighlight(char) end end) end for _,p in pairs(Players:GetPlayers()) do setupPlayer(p) end Players.PlayerAdded:Connect(setupPlayer) -- Highlight toggle button.MouseButton1Click:Connect(function() highlightEnabled = not highlightEnabled button.Text = highlightEnabled and "Highlight Everybody: ON" or "Highlight Everybody: OFF" for _,player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character then if highlightEnabled then addHighlight(player.Character) else removeHighlight(player.Character) end end end end) -- NIGHT VISION local originalBrightness = Lighting.Brightness local originalAmbient = Lighting.Ambient local originalOutdoor = Lighting.OutdoorAmbient nightButton.MouseButton1Click:Connect(function() nightVisionEnabled = not nightVisionEnabled if nightVisionEnabled then Lighting.Brightness = 5 Lighting.Ambient = Color3.fromRGB(180,255,180) Lighting.OutdoorAmbient = Color3.fromRGB(180,255,180) nightButton.Text = "Night Vision: ON" else Lighting.Brightness = originalBrightness Lighting.Ambient = originalAmbient Lighting.OutdoorAmbient = originalOutdoor nightButton.Text = "Night Vision: OFF" end end) -- FPS BOOST fpsButton.MouseButton1Click:Connect(function() fpsBoostEnabled = not fpsBoostEnabled if fpsBoostEnabled then fpsButton.Text = "FPS Boost: ON" Lighting.GlobalShadows = false for _,v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") then originalMaterials[v] = v.Material v.Material = Enum.Material.Plastic end end else fpsButton.Text = "FPS Boost: OFF" Lighting.GlobalShadows = true for part,mat in pairs(originalMaterials) do if part and part.Parent then part.Material = mat end end originalMaterials = {} end end) -- NOCLIP noclipButton.MouseButton1Click:Connect(function() noclipEnabled = not noclipEnabled noclipButton.Text = noclipEnabled and "Noclip: ON" or "Noclip: OFF" end) RunService.Stepped:Connect(function() if noclipEnabled and LocalPlayer.Character then for _,part in ipairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) -- RESET resetButton.MouseButton1Click:Connect(function() local char = LocalPlayer.Character if char then local hum = char:FindFirstChildOfClass("Humanoid") if hum then hum.Health = 0 end end end) -- Toggle menu UserInputService.InputBegan:Connect(function(input,gp) if gp then return end if input.KeyCode == Enum.KeyCode.Insert then frame.Visible = not frame.Visible end end) -- FPS counter local fps = 0 local last = tick() RunService.RenderStepped:Connect(function() fps += 1 if tick() - last >= 1 then fpsLabel.Text = "FPS: "..fps fps = 0 last = tick() end end) -- Ping RunService.Heartbeat:Connect(function() local ping = Stats.Network.ServerStatsItem["Data Ping"]:GetValue() pingLabel.Text = "Ping: "..math.floor(ping).." ms" end)