while true do local vehiclesFolder = workspace.Vehicles local allVehicles = vehiclesFolder:GetChildren() for i = 3, #allVehicles do local car = allVehicles[i] local info = car:FindFirstChild("Information") local pitInfo = info and info:FindFirstChild("PitInfo") local pitLimiter = pitInfo and pitInfo:FindFirstChild("PitLimiter") if pitLimiter then if pitLimiter.Value ~= false then pitLimiter.Value = false end end end local timingSystem = workspace:FindFirstChild("Timing_System") local cornerCutsFolder = timingSystem and timingSystem:FindFirstChild("CornerCuts") if cornerCutsFolder then local cutObjects = cornerCutsFolder:GetChildren() for _, object in pairs(cutObjects) do if object.Name ~= "Vehicles" then object:Destroy() end end end task.wait(1) end