--// Full Script - Bracket V3 + Misc Tab (No Fall Platform) + All Previous Features local Bracket = loadstring(game:HttpGet("https://raw.githubusercontent.com/AlexR32/Bracket/main/BracketV32.lua"))() pcall(function() if Bracket.Init then Bracket:Init() end end) task.wait(0.3) local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer Bracket:Notification({ Title = "Loaded", Content = "ESP + Farm (jump spam) + Speed + Orbit + Kill + Quidz GUI + No Fall Platform", Duration = 5 }) local Window = Bracket:Window({ Name = "Main Menu", Enabled = true, Color = Color3.fromRGB(255, 180, 60), Size = UDim2.new(0, 520, 0, 480), Position = UDim2.new(0.5, -260, 0.5, -240) }) -- ────────────────────────────────────────────── -- VISUAL TAB - ESP Yellow Team -- ────────────────────────────────────────────── local VisualTab = Window:Tab({Name = "Visual"}) local espEnabled = false local espConnections = {} local espObjects = {} local function createESP(plr) if not plr.Character or plr == LocalPlayer then return end local char = plr.Character local root = char:FindFirstChild("HumanoidRootPart") or char:FindFirstChildWhichIsA("BasePart") if not root then return end if espObjects[plr] then return end local bb = Instance.new("BillboardGui") bb.Name = "ESP" bb.Adornee = root bb.Size = UDim2.new(0, 160, 0, 40) bb.StudsOffset = Vector3.new(0, 3.5, 0) bb.AlwaysOnTop = true bb.Parent = root local frame = Instance.new("Frame", bb) frame.Size = UDim2.new(1,0,1,0) frame.BackgroundColor3 = Color3.fromRGB(255, 215, 0) frame.BackgroundTransparency = 0.7 local nameLbl = Instance.new("TextLabel", frame) nameLbl.Size = UDim2.new(1,0,0.6,0) nameLbl.BackgroundTransparency = 1 nameLbl.Text = plr.Name nameLbl.TextColor3 = Color3.new(1,1,1) nameLbl.TextScaled = true nameLbl.Font = Enum.Font.SourceSansBold local distLbl = Instance.new("TextLabel", frame) distLbl.Size = UDim2.new(1,0,0.4,0) distLbl.Position = UDim2.new(0,0,0.6,0) distLbl.BackgroundTransparency = 1 distLbl.TextColor3 = Color3.new(0.95,0.95,0.95) distLbl.TextScaled = true distLbl.Font = Enum.Font.SourceSans local hl = Instance.new("Highlight", char) hl.FillColor = Color3.fromRGB(255, 220, 0) hl.OutlineColor = Color3.fromRGB(255, 245, 120) hl.FillTransparency = 0.45 hl.OutlineTransparency = 0.15 espObjects[plr] = {bb = bb, hl = hl, dist = distLbl, root = root} local conn = RunService.Heartbeat:Connect(function() if not plr.Parent or not char.Parent or not root.Parent then conn:Disconnect() if espObjects[plr] then pcall(function() espObjects[plr].bb:Destroy() espObjects[plr].hl:Destroy() end) espObjects[plr] = nil end return end local d = (root.Position - workspace.CurrentCamera.CFrame.Position).Magnitude distLbl.Text = string.format("%.0f", d) end) table.insert(espConnections, conn) end local function removeESP(plr) if espObjects[plr] then pcall(function() espObjects[plr].bb:Destroy() espObjects[plr].hl:Destroy() end) espObjects[plr] = nil end end VisualTab:Toggle({ Name = "ESP Killer (Yellow Team)", Side = "Left", Value = false, Callback = function(val) espEnabled = val if val then for _, p in ipairs(Players:GetPlayers()) do if p ~= LocalPlayer and p.Team and p.Team.TeamColor == BrickColor.new("Bright yellow") then task.spawn(createESP, p) end end else for _, c in ipairs(espConnections) do pcall(function() c:Disconnect() end) end espConnections = {} for p,_ in pairs(espObjects) do removeESP(p) end end end }) -- ────────────────────────────────────────────── -- AUTO FARM TAB -- ────────────────────────────────────────────── local AutoFarmTab = Window:Tab({Name = "Auto Farm"}) local farmConn local jumpSpamConn local farmPos = Vector3.new(-33, 211, 112) local autoFarmEnabled = false AutoFarmTab:Toggle({ Name = "Auto farm quidz", Side = "Left", Value = false, Callback = function(on) autoFarmEnabled = on if on then -- Teleport loop if farmConn then pcall(function() farmConn:Disconnect() end) end farmConn = RunService.Heartbeat:Connect(function() local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if hrp then hrp.CFrame = CFrame.new(farmPos) end end) -- Jump spam loop if jumpSpamConn then pcall(function() jumpSpamConn:Disconnect() end) end jumpSpamConn = RunService.Heartbeat:Connect(function() local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") if hum then hum.Jump = true task.wait(math.random(1,3)/10) -- random hop delay for natural look end end) else if farmConn then pcall(function() farmConn:Disconnect() end) end farmConn = nil if jumpSpamConn then pcall(function() jumpSpamConn:Disconnect() end) end jumpSpamConn = nil end end }) -- Button to open custom Quidz GUI (add your existing Quidz GUI code here if needed) -- ────────────────────────────────────────────── -- MISC TAB - No Fall Platform (4x4 stud below, follows you, decal) -- ────────────────────────────────────────────── local MiscTab = Window:Tab({Name = "Misc"}) local noFallEnabled = false local noFallPlatform MiscTab:Toggle({ Name = "No fall", Side = "Left", Value = false, Callback = function(enabled) noFallEnabled = enabled if enabled then -- Create the platform if it doesn't exist if not noFallPlatform then noFallPlatform = Instance.new("Part") noFallPlatform.Name = "NoFallPlatform" noFallPlatform.Size = Vector3.new(4, 0.5, 4) -- 4x4 top surface, thin height noFallPlatform.Transparency = 1 -- invisible noFallPlatform.Anchored = true noFallPlatform.CanCollide = true noFallPlatform.Material = Enum.Material.ForceField -- no physics glitch noFallPlatform.Parent = workspace -- Apply your decal (top face) local decal = Instance.new("Decal") decal.Texture = "rbxassetid://84262413969744" decal.Face = Enum.NormalId.Top decal.Parent = noFallPlatform end -- Follow loop RunService.Heartbeat:Connect(function() if not noFallEnabled or not noFallPlatform then return end local hrp = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if hrp then -- Position exactly 4 studs below HRP noFallPlatform.Position = hrp.Position - Vector3.new(0, 4 + (hrp.Size.Y / 2), 0) noFallPlatform.CFrame = CFrame.new(noFallPlatform.Position, hrp.Position) -- face same direction end end) else -- Clean up when disabled if noFallPlatform then noFallPlatform:Destroy() noFallPlatform = nil end end end }) -- ────────────────────────────────────────────── -- PLAYER TAB - Speed Changer -- ────────────────────────────────────────────── local PlayerTab = Window:Tab({Name = "Player"}) local speedEnabled = false local currentSpeed = 16 local minSpeed = 16 local maxSpeed = 32 local step = 5 local function setSpeed(val) currentSpeed = math.clamp(val, minSpeed, maxSpeed) local hum = LocalPlayer.Character and LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid") if hum then hum.WalkSpeed = currentSpeed end print("[Speed] Now: " .. currentSpeed) end PlayerTab:Toggle({ Name = "Speed changer (M = +5, N = -5) [max 32]", Side = "Left", Value = false, Callback = function(enabled) speedEnabled = enabled if enabled then setSpeed(currentSpeed) else setSpeed(16) currentSpeed = 16 end print("[Speed] " .. (enabled and "ON" or "OFF")) end }) UserInputService.InputBegan:Connect(function(input, gpe) if gpe or not speedEnabled then return end if input.KeyCode == Enum.KeyCode.M then setSpeed(currentSpeed + step) elseif input.KeyCode == Enum.KeyCode.N then setSpeed(currentSpeed - step) end end) LocalPlayer.CharacterAdded:Connect(function() task.wait(0.7) setSpeed(speedEnabled and currentSpeed or 16) end) -- ────────────────────────────────────────────── -- KILLER TAB - Kill All Orange -- ────────────────────────────────────────────── local KillerTab = Window:Tab({Name = "Killer"}) local killConn local killEnabled = false local orangeColor = BrickColor.new("Bright orange") local function getNextOrange() for _, p in ipairs(Players:GetPlayers()) do if p ~= LocalPlayer and p.Character and p.Team and p.Team.TeamColor == orangeColor then local root = p.Character:FindFirstChild("HumanoidRootPart") if root then return root end end end return nil end KillerTab:Toggle({ Name = "Kill all [Takes time]", Side = "Left", Value = false, Callback = function(enabled) killEnabled = enabled if enabled then if killConn then pcall(function() killConn:Disconnect() end) end killConn = RunService.Heartbeat:Connect(function() if not killEnabled then return end local myRoot = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") if not myRoot then return end local target = getNextOrange() if not target then print("[Kill All] No more orange") killEnabled = false return end myRoot.CFrame = CFrame.new(target.Position + Vector3.new(0.3, 0.1, 0.3), target.Position) end) else if killConn then pcall(function() killConn:Disconnect() end) end killConn = nil end end })