local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/jensonhirst/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "Outcome memories (bongo hub)", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"}) --[[ Name = - The name of the UI. HidePremium = - Whether or not the user details shows Premium status or not. SaveConfig = - Toggles the config saving in the UI. ConfigFolder = - The name of the folder where the configs are saved. IntroEnabled = - Whether or not to show the intro animation. IntroText = - Text to show in the intro animation. IntroIcon = - URL to the image you want to use in the intro animation. Icon = - URL to the image you want displayed on the window. CloseCallback = - Function to execute when the window is closed. ]] local Tab = Window:MakeTab({ Name = "Main functions", Icon = "rbxassetid://4483345998", PremiumOnly = false }) --[[ Name = - The name of the tab. Icon = - The icon of the tab. PremiumOnly = - Makes the tab accessible to Sirus Premium users only. ]] local Tab1 = Window:MakeTab({ Name = "character functions", Icon = "rbxassetid://4483345998", PremiumOnly = false }) --[[ Name = - The name of the tab. Icon = - The icon of the tab. PremiumOnly = - Makes the tab accessible to Sirus Premium users only. ]] local Tab2 = Window:MakeTab({ Name = "auto lock functions", Icon = "rbxassetid://4483345998", PremiumOnly = false }) --[[ Name = - The name of the tab. Icon = - The icon of the tab. PremiumOnly = - Makes the tab accessible to Sirus Premium users only. ]] local Tab3 = Window:MakeTab({ Name = "Aimbot functions", Icon = "rbxassetid://4483345998", PremiumOnly = false }) --[[ Name = - The name of the tab. Icon = - The icon of the tab. PremiumOnly = - Makes the tab accessible to Sirus Premium users only. ]] local Tab4 = Window:MakeTab({ Name = "local functions", Icon = "rbxassetid://4483345998", PremiumOnly = false }) --[[ Name = - The name of the tab. Icon = - The icon of the tab. PremiumOnly = - Makes the tab accessible to Sirus Premium users only. ]] Tab:AddButton({ Name = "Esp all", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] loadstring(game:HttpGet('https://pastebin.com/raw/Rc1PmqpF',true))() print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab:AddButton({ Name = "anti cheat", Callback = function() loadstring(game:HttpGet("https://rscripts.net/raw/anti-cheat-bypass-v3_1762876097754_1DoaTTrhwN.txt",true))() print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] local Section = Tab1:AddSection({ Name = "Sonic" }) --[[ Name = - The name of the section. ]] Tab1:AddButton({ Name = "super sonic", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] loadstring(game:HttpGet("https://pastebin.com/raw/wt73CrzS"))() print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] local Section = Tab1:AddSection({ Name = "knuckles" }) --[[ Name = - The name of the section. ]] Tab1:AddButton({ Name = "knuckles punch tech", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local _c=string.char local function _s(t)local r="";for i=1,#t do r=r.._c(t[i])end;return r end local _g=game local _p=_g:GetService(_s{80,108,97,121,101,114,115}) local _lp=_p[_s{76,111,99,97,108,80,108,97,121,101,114}] local _w=workspace local function _x() if _lp[_s{67,104,97,114,97,99,116,101,114}] then local _pf=_w:FindFirstChild(_s{80,108,97,121,101,114,115}) local _m=_pf and _pf:FindFirstChild(_lp[_s{78,97,109,101}]) if _m then local _a=_m:GetAttribute(_s{83,116,97,116,101}) if _a==_s{102,111,99,117,115} then _m:SetAttribute(_s{83,116,97,116,101},_s{112,117,110,99,104}) _m:SetAttribute(_s{67,97,110,83,112,114,105,110,116},true) end end end end while true do _x() task.wait(1) end print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "Tails", Callback = function() local args = { "Tails" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "Sonic", Callback = function() local args = { "Sonic" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "cream", Callback = function() local args = { "Cream" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "Amy", Callback = function() local args = { "Amy" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "metal sonic", Callback = function() local args = { "MetalSonic" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "Eggman", Callback = function() local args = { "Eggman" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddButton({ Name = "Knuckles", Callback = function() local args = { "Knuckles" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Voted"):FireServer(unpack(args)) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab2:AddLabel("USE THESE BEFORE MATCH STARTS AND PRESS ONCE FOR 100% ACCURACY") Tab3:AddButton({ Name = "manual Aimbot", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/sdfesdfsedf/srgtergasdfs/main/silent", true))() print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab4:AddButton({ Name = "Speed up (faster than exe)", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- by omgamlookyou4 / himrng local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local Players = game:GetService("Players") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local humanoid = char:WaitForChild("Humanoid") -- speed local walkSpeed = 16 local runSpeed = 50 local currentSpeed = walkSpeed local running = false UserInputService.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.LeftShift then running = true currentSpeed = runSpeed end end) UserInputService.InputEnded:Connect(function(input, gpe) if input.KeyCode == Enum.KeyCode.LeftShift then running = false currentSpeed = walkSpeed end end) RunService.RenderStepped:Connect(function(dt) local moveDir = humanoid.MoveDirection if moveDir.Magnitude > 0 then hrp.CFrame = hrp.CFrame + (moveDir * currentSpeed * dt) end end) -- by omgamlookyou4 / himrng print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab4:AddLabel("use when In match") Tab4:AddButton({ Name = "no jump cooldown", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Players = game:GetService("Players") local StarterGui = game:GetService("StarterGui") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local lp = Players.LocalPlayer task.spawn(function() while task.wait(0.1) do pcall(function() StarterGui:SetCore("JumpButtonEnabled", true) StarterGui:SetCore("JumpButtonVisible", true) end) end end) local function setupChar(char) local hum = char:WaitForChild("Humanoid") RunService.RenderStepped:Connect(function() if hum then hum:SetStateEnabled(Enum.HumanoidStateType.Jumping, true) hum.AutoJumpEnabled = false end end) end if lp.Character then setupChar(lp.Character) end lp.CharacterAdded:Connect(setupChar) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]] Tab4:AddButton({ Name = "inf jump toggle script", Callback = function() --[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local infiniteJumpEnabled = false -- GUI Setup local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "InfiniteJumpGUI" ScreenGui.ResetOnSpawn = false ScreenGui.Parent = player:WaitForChild("PlayerGui") local ToggleButton = Instance.new("TextButton") ToggleButton.Name = "ToggleButton" ToggleButton.Size = UDim2.new(0, 160, 0, 50) ToggleButton.Position = UDim2.new(0.5, -80, 1, -60) ToggleButton.BackgroundColor3 = Color3.fromRGB(45, 45, 60) ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255) ToggleButton.Text = "Toggle Infinite Jump" ToggleButton.Font = Enum.Font.GothamBold ToggleButton.TextSize = 16 ToggleButton.AutoButtonColor = true ToggleButton.BorderSizePixel = 0 ToggleButton.BackgroundTransparency = 0.1 ToggleButton.Parent = ScreenGui ToggleButton.MouseButton1Click:Connect(function() infiniteJumpEnabled = not infiniteJumpEnabled ToggleButton.Text = infiniteJumpEnabled and "Infinite Jump: ON" or "Infinite Jump: OFF" end) UIS.JumpRequest:Connect(function() if infiniteJumpEnabled and humanoid then if humanoid:GetState() == Enum.HumanoidStateType.Freefall then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end end) print("button pressed") end }) --[[ Name = - The name of the button. Callback = - The function of the button. ]]