local player = game.Players.LocalPlayer.Character local function increaseStrength() local currentStrength = player:FindFirstChild("Strength").Value player:FindFirstChild("Strength").Value = 1000000 end player.Humanoid.Died:Connect(increaseStrength) player.Humanoid.Running:Connect(increaseStrength) player.Humanoid.Jumping:Connect(increaseStrength) player.Humanoid.PushingGround:Connect(increaseStrength) player.Humanoid.PullingGround:Connect(increaseStrength)