game:GetService("ReplicatedStorage"):WaitForChild("EquipSlapEvent"):FireServer("God's Hand") while task.wait() do for i,v in game.Players:GetPlayers() do pcall(function() if v ~= game.Players.LocalPlayer then game:GetService("Players").LocalPlayer.Character["God's Hand"].Event:FireServer(unpack({[1] = "slash",[2] = v.Character,[3] = v.Character.HumanoidRootPart.Position})) end end) end end