local workspace = game:GetService("Workspace") local function deleteHitbox(wave) local hitbox = wave:FindFirstChild("Hitbox") if hitbox then hitbox:Destroy() end end for _, wave in pairs(workspace.ActiveTsunamis:GetChildren()) do deleteHitbox(wave) end workspace.ActiveTsunamis.ChildAdded:Connect(function(wave) deleteHitbox(wave) wave.ChildAdded:Connect(function(child) if child.Name == "Hitbox" then child:Destroy() end end) end)