local rs = game:GetService("ReplicatedStorage") local players = game:GetService("Players") local network = require(rs.Modules.Network) local lp = players.LocalPlayer getgenv().autoArm = true task.spawn(function() while getgenv().autoArm do local char = lp.Character if char and char:GetAttribute("InActivity") == "ArmWrestling" then network:fire("ArmWrestlingClick", 50) end task.wait(0.5) end end)