while true do task.wait(0.000001) -- this value doesnt really matter just keep it below 0.01 game:GetService("ReplicatedStorage"):WaitForChild("SellAllItems"):FireServer() task.wait(0.000001) local args = { "Trash Bag" } game:GetService("ReplicatedStorage"):WaitForChild("TrashLoot"):FireServer(unpack(args)) end