local EXTREME_DISTANCE = Vector3.new(1e11, 1e11, 1e11) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local function getVehicle() for _, seat in ipairs(workspace:GetDescendants()) do if seat:IsA("VehicleSeat") and seat.Occupant == Character:FindFirstChildWhichIsA("Humanoid") then return seat:FindFirstAncestorOfClass("Model") end end return nil end local function teleportVehicle(vehicle) local primary = vehicle.PrimaryPart or vehicle:FindFirstChildWhichIsA("BasePart") if primary then pcall(function() vehicle:SetPrimaryPartCFrame(primary.CFrame + EXTREME_DISTANCE) print("[+] Vehicle sent to the edge of the universe.") end) else warn("[-] No primary part found in vehicle.") end end local vehicle = getVehicle() if vehicle then teleportVehicle(vehicle) else warn("[-] Sit in a vehicle before running this script.") end