local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LocalPlayer = Players.LocalPlayer local RemoteRagdoll = ReplicatedStorage:WaitForChild("RemoteRagdoll") local old old = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() if self == RemoteRagdoll and method == "FireServer" then warn("Blocked RemoteRagdoll") return nil end return old(self, ...) end) local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local hum = char:WaitForChild("Humanoid") hum:TakeDamage(-math.huge)