repeat task.wait() until game:IsLoaded() local RS = game:GetService("ReplicatedStorage") while true do for _, obj in ipairs(RS:GetDescendants()) do if obj:IsA("RemoteEvent") then pcall(function() obj:FireServer(tick()) end) elseif obj:IsA("RemoteFunction") then pcall(function() obj:InvokeServer(tick()) end) end end task.wait(1) end